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Changeset 12274


Ignore:
Timestamp:
Apr 4, 2019, 3:56:36 PM (5 years ago)
Author:
kofrey
Message:

mine not working

Location:
code/branches/Boxhead_FS19
Files:
3 edited

Legend:

Unmodified
Added
Removed
  • code/branches/Boxhead_FS19/data/levels/includes/weaponSettingsHover.oxi

    r12273 r12274  
    11<weaponslots>
    2   <WeaponSlot position="-3,3, 3" />
    3   <WeaponSlot position=" 3,3, 3" />
     2  <WeaponSlot position="-3,2,-3" />
     3  <WeaponSlot position=" 3,2,-3" />
    44</weaponslots>
    55<weaponsets>
  • code/branches/Boxhead_FS19/src/modules/weapons/projectiles/HoverGunProjectile.h

    r12273 r12274  
    6060            virtual void setMaterial(const std::string& material) override;
    6161
     62/**
     63    @file LightningGunProjectile.h
     64    @brief Definition of the LightningGunProjectile class.
     65*/
     66
     67#ifndef _HoverGunProjectile_H__
     68#define _HoverGunProjectile_H__
     69
     70#include "weapons/WeaponsPrereqs.h"
     71
     72#include <string>
     73#include "tools/Timer.h"
     74#include "BillboardProjectile.h"
     75
     76namespace orxonox
     77{
     78
     79    /**
     80    @brief
     81        The LightningGunProjectile is a projectile that is represented by a looped series of billboards.
     82       
     83    @author
     84        Joel Smely
     85    @ingroup WeaponsProjectiles
     86    */
     87    class _WeaponsExport HoverGunProjectile : public BillboardProjectile
     88    {
     89        public:
     90            HoverGunProjectile(Context* context);
     91            virtual ~HoverGunProjectile() {}
     92
     93            virtual void setMaterial(const std::string& material) override;
     94
    6295        private:
    6396            void registerVariables();
  • code/branches/Boxhead_FS19/src/modules/weapons/weaponmodes/CMakeLists.txt

    r12273 r12274  
    1515  MineGun.cc
    1616  WagnisGun.cc
     17  HoverGun.cc
    1718)
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