Index: code/branches/mergeFS18/data/levels/templates/OrxoKartKart.oxt
===================================================================
--- code/branches/mergeFS18/data/levels/templates/OrxoKartKart.oxt	(revision 12194)
+++ code/branches/mergeFS18/data/levels/templates/OrxoKartKart.oxt	(revision 12194)
@@ -0,0 +1,101 @@
+
+<Template name=OrxoKartKart>
+  <SpaceShip
+   hudtemplate            = spaceshiporxokarthud
+   camerapositiontemplate = spaceshipcameras
+   spawnparticlesource    = "Orxonox/fairytwirl"
+   spawnparticleduration  = 3
+   explosionchunks        = 6
+
+   health            = 100
+   maxhealth         = 200
+   initialhealth     = 100
+
+   shieldhealth        = 25
+   initialshieldhealth = 25
+   maxshieldhealth     = 40
+   shieldabsorption    = 0.6
+   reloadrate          = 2
+   reloadwaittime      = 0.5
+
+   primaryThrust     = 600
+   auxilaryThrust    = 300
+   rotationThrust    = 50
+   lift = 1;
+   stallSpeed = 500;
+
+   boostPower            = 10
+   boostPowerRate        = 1000
+   boostRate             = 1
+   boostCooldownDuration = 1
+
+   collisionType     = "dynamic"
+   mass              = 2000
+   linearDamping     = 0.5
+   angularDamping    = 0.99999
+  >
+    <engines>
+      <MultiStateEngine position=" 0, 0, 0" template=spaceshipengine />
+    </engines>
+    <attached>
+      <Model position="0,0,-20" mesh="hovership_body.mesh" scale="5" yaw=180/>	
+      <Model position="0,0,-20" mesh="hovership_engine.mesh" scale="5" yaw=180/>	      
+    </attached>
+    <collisionShapes>
+      <BoxCollisionShape position="0,-2 ,7" halfExtents="7, 4 ,30" />
+    </collisionShapes>
+    <explosion>
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" scale=2 />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+
+      <ExplosionPart mesh="explosionparts/pirate_part_1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="explosionparts/pirate_part_2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="explosionparts/pirate_part_3.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="explosionparts/pirate_part_4.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
+  </SpaceShip>
+</Template>
+ 
+<Template name=spaceshipcameras defaults=0>
+  <SpaceShip>
+    <camerapositions>
+      <CameraPosition position="0,8, 5" drag=True mouselook=False />
+      <CameraPosition position="0,8,5" yaw="180" drag=True mouselook=False />
+    </camerapositions>
+  </SpaceShip>
+</Template>
+
+<Template name=spaceshipengine baseclass=Engine>
+  <MultiStateEngine
+   boostfactor    = 2
+
+   speedfront     =  300
+   speedback      =  40
+   speedleftright =  300
+   speedupdown    =  40
+
+   accelerationfront     = 300
+   accelerationbrake     = 300
+   accelerationback      =  125
+   accelerationleftright =  125
+   accelerationupdown    =  125
+  >
+    <EffectContainer condition="not idle">
+      <FadingBillboard mainstate=activity active=false scale=0.02 position=" 1.3, 0, 15" colour="1.0, 0.65, 0.2, 1.0" material="Examples/FlareZwei" turnontime=0.5 turnofftime=0.5 />
+      <FadingBillboard mainstate=activity active=false scale=0.02 position=" 0, 0, 15" colour="1.0, 0.65, 0.2, 1.0" material="Examples/FlareZwei" turnontime=0.5 turnofftime=0.5 />
+      <FadingBillboard mainstate=activity active=false scale=0.02 position="-1.3, 0, 15" colour="1.0, 0.65, 0.2, 1.0" material="Examples/FlareZwei" turnontime=0.5 turnofftime=0.5 />
+    </EffectContainer>
+    <EffectContainer condition="normal or boost">
+      <Backlight mainstate=activity active=false scale=0.8 name=bltest position=" 0, 0,  40" colour="1.0, 0.65, 0.2, 1.0" width=10 length=800 lifetime=1 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
+     
+    </EffectContainer>
+    <EffectContainer condition="boost">
+      <Backlight mainstate=activity active=false scale=0.8 name=bltest position="  0, 0, 40" colour="1.0, 0.65, 0.2, 1.0" width=10 length=1600 lifetime=2 elements=50 trailmaterial="Trail/backlighttrail" turnontime=1 turnofftime=1 material="Flares/ThrusterFlare1" />
+    </EffectContainer>
+    <EffectContainer condition="brake">
+      <FadingBillboard mainstate=activity active=false scale=0.5 position=" 0, 0, 40" colour="0.8, 0.0, 0.0, 0.3" material="Examples/Flare" turnontime=0.5 turnofftime=0.5 />
+      
+    </EffectContainer>
+  </MultiStateEngine>
+</Template>
