Index: code/branches/3DPacman_FS18/data/levels/3DPacman.oxw
===================================================================
--- code/branches/3DPacman_FS18/data/levels/3DPacman.oxw	(revision 11831)
+++ code/branches/3DPacman_FS18/data/levels/3DPacman.oxw	(revision 11831)
@@ -0,0 +1,86 @@
+<LevelInfo
+ name = "3DPacman"
+ description = "A 3DVersion of Pacman."
+ tags = "test"
+ screenshot = "emptylevel.png"
+/>
+
+<?lua
+  include("stats.oxo")
+  include("HUDTemplates3.oxo")
+  include("templates/lodInformation.oxt")
+?>
+
+<?lua
+  include("templates/PacmanGelb.oxt")
+?>
+
+<Level>
+  <templates>
+    <Template link=lodtemplate_default />
+  </templates>
+  <?lua include("includes/notifications.oxi") ?>
+
+  <Scene
+    ambientlight = "0.8, 0.8, 0.8"
+    skybox       = "Orxonox/Starbox"
+  >
+
+    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
+    <SpawnPoint team=0 position="0,10,245" lookat="0,0,0" spawnclass=SpaceShip pawndesign=PacmanGelb />
+
+<StaticEntity position="0,0,25" direction="0,0,0" collisionType=static mass=100000 friction=0.01 >
+    <attached> 
+        <Model position="0,0,0" mesh="PacmanMap.mesh" scale="50" /> 
+    </attached> 
+    <collisionShapes> 
+        <BoxCollisionShape position="0,0,0" halfExtents="250,1,250" />
+        <BoxCollisionShape position="0,20000,0" halfExtents="250,1,250" />
+
+	<BoxCollisionShape position="250,10,0" halfExtents="1,15,250" />
+	<BoxCollisionShape position="-250,10,0" halfExtents="1,15,250" />
+        <BoxCollisionShape position="0,10,250" halfExtents="250,15,1" />
+        <BoxCollisionShape position="0,10,-250" halfExtents="250,15,1" />
+ 
+    </collisionShapes> 
+</StaticEntity>
+
+<StaticEntity position="10,10,10" direction="0,0,0" collisionType=static mass=100000 friction=0.01 >
+    <attached> 
+        <Model position="0,0,0" mesh="PacmanGhostRed.mesh" scale="5" /> 
+    </attached> 
+    <collisionShapes> 
+        <BoxCollisionShape position="0,0,0" halfExtents="0.5,0.5,0.5" /> 
+    </collisionShapes> 
+</StaticEntity>
+
+
+<StaticEntity position="-10,10,-10" direction="0,0,0" collisionType=static mass=100000 friction=0.01 >
+    <attached> 
+        <Model position="0,0,0" mesh="PacmanGhostBlue.mesh" scale="5" /> 
+    </attached> 
+    <collisionShapes> 
+        <BoxCollisionShape position="0,0,0" halfExtents="0.5,0.5,0.5" /> 
+    </collisionShapes> 
+</StaticEntity>
+
+<StaticEntity position="10,10,-10" direction="0,0,0" collisionType=static mass=100000 friction=0.01 >
+    <attached> 
+        <Model position="0,0,0" mesh="PacmanGhostOrange.mesh" scale="5" /> 
+    </attached> 
+    <collisionShapes> 
+        <BoxCollisionShape position="0,0,0" halfExtents="0.5,0.5,0.5" /> 
+    </collisionShapes> 
+</StaticEntity>
+
+<StaticEntity position="-10,10,10" direction="0,0,0" collisionType=static mass=100000 friction=0.01 >
+    <attached> 
+        <Model position="0,0,0" mesh="PacmanGhostPink.mesh" scale="5" /> 
+    </attached> 
+    <collisionShapes> 
+        <BoxCollisionShape position="0,0,0" halfExtents="0.5,0.5,0.5" /> 
+    </collisionShapes> 
+</StaticEntity>
+
+  </Scene>
+</Level>
Index: code/branches/3DPacman_FS18/data/levels/templates/PacmanGelb.oxt
===================================================================
--- code/branches/3DPacman_FS18/data/levels/templates/PacmanGelb.oxt	(revision 11831)
+++ code/branches/3DPacman_FS18/data/levels/templates/PacmanGelb.oxt	(revision 11831)
@@ -0,0 +1,96 @@
+<Template name=PacmanGelb>
+  <SpaceShip
+   hudtemplate            = spaceshiphud
+   camerapositiontemplate = spaceshipescortcameras
+   spawnparticlesource    = "Orxonox/fairytwirl"
+   spawnparticleduration  = 3
+   explosionchunks        = 10
+
+   health            = 80
+   maxhealth         = 200
+   initialhealth     = 80
+
+   shieldhealth        = 35
+   initialshieldhealth = 35
+   maxshieldhealth     = 60
+   shieldabsorption    = 0.9
+   shieldrechargerate  = 1
+   shieldrechargewaittime = 1
+
+   primaryThrust     = 150
+   auxilaryThrust    = 30
+   rotationThrust    = 50
+
+   lift = 1;
+   stallSpeed = 220;
+
+   boostPower            = 20
+   boostPowerRate        = 1
+   boostRate             = 5
+   boostCooldownDuration = 10
+
+   shakeFrequency = 15
+   shakeAmplitude = 6
+
+   collisionType     = "dynamic"
+   mass              = 80
+   linearDamping     = 0.7
+   angularDamping    = 0.9999999
+  >
+    <engines>
+      <MultiStateEngine position=" 7.6, 0, 6" template=spaceshipescortengine />
+      <MultiStateEngine position="-7.6, 0, 0" template=spaceshipescortengine />
+    </engines>
+    <attached>
+      <Model position="0,0,0" yaw=180 pitch=0 roll=0 scale=7 mesh="PacmanGelb.mesh" />
+    </attached>
+    <collisionShapes>
+      <BoxCollisionShape position="0,0,0" halfExtents="1,1,1" />
+    </collisionShapes>
+    <explosion>
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
+      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
+
+      <ExplosionPart mesh="explosionparts/escort_part_1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="explosionparts/escort_part_2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="explosionparts/escort_part_3.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="explosionparts/escort_part_4.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="explosionparts/escort_part_5.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+      <ExplosionPart mesh="explosionparts/escort_part_6.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
+    </explosion>
+<?lua
+  include("../includes/weaponSettingsEscort.oxi")
+?>
+  </SpaceShip>
+</Template>
+
+<Template name=spaceshipescortcameras defaults=0>
+  <SpaceShip>
+    <camerapositions>
+      <CameraPosition position="0,0, 60" drag=false mouselook=true />
+    </camerapositions>
+  </SpaceShip>
+</Template>
+
+<Template name=spaceshipescortengine baseclass=MultiStateEngine>
+  <MultiStateEngine
+   boostfactor    = 2.2
+
+   speedfront     = 200
+   speedback      =  70
+   speedleftright =  70
+   speedupdown    =  0
+
+   defEngineSndNormal = "sounds/Engine_low.ogg"
+   defEngineSndBoost = "sounds/Engine_high.ogg"
+
+   accelerationfront     = 700
+   accelerationbrake     = 700
+   accelerationback      =  125
+   accelerationleftright =  125
+   accelerationupdown    =  0
+  >
+
+  </MultiStateEngine>
+</Template>
