Index: code/branches/CampaignMap_HS17/data/levels/NC_StoryModeLevel.oxw
===================================================================
--- code/branches/CampaignMap_HS17/data/levels/NC_StoryModeLevel.oxw	(revision 11544)
+++ code/branches/CampaignMap_HS17/data/levels/NC_StoryModeLevel.oxw	(revision 11544)
@@ -0,0 +1,78 @@
+<LevelInfo
+ name = "Nikola's StoryMode"
+ description = "A level in which the Campaign Menu is defined, which opens other levels."
+ tags = "test"
+ screenshot = "emptylevel.png"
+/>
+
+<?lua
+  include("stats.oxo")
+  include("StoryModeHUD2.oxo")
+  include("templates/lodInformation.oxt")
+  include("templates/StoryMode.oxt")
+
+  include("templates/spaceshipAssff.oxt")
+  include("templates/spaceshipEscort.oxt")
+  include("templates/endurancetest_template.oxt")
+?>
+
+<Level>
+
+  <templates>
+    <Template link=lodtemplate_default />
+  </templates>
+  <?lua include("includes/notifications.oxi") ?>
+
+  <Scene
+    ambientlight = "0.8, 0.8, 0.8"
+    skybox       = "Orxonox/Starbox"
+  >
+
+  <SpawnPoint position="000.000, 000.000, 1000.000" orientation="0, 0, 0, -1" pawndesign= StoryMode />
+    
+
+  <StaticEntity position="0,0,0" direction="0,0,0" >
+  <attached>
+
+    <Model position="600,370,0" mesh="planets/moon.mesh" scale=100 />
+    <Billboard colour="1,1,0.05" position="600,370,-80"  material="Flares/lensflare" scale=4.5 />
+  
+    <Model position="100,350,-250" mesh="planets/moon.mesh" scale=100  />
+    <Billboard colour="1,1,0.05" position="100,350,-330"  material="Flares/lensflare" scale=4.5 />
+
+    <Model position="-600,250,-500" mesh="planets/moon.mesh" scale=100 />
+    <Billboard colour="1,1,0.05" position="-600,250,-580"  material="Flares/lensflare" scale=5 />
+
+    <Model position="-1000,50,-750" mesh="planets/moon.mesh" scale=100 />
+    <Billboard colour="1,1,0.05" position="-1000,50,-830"  material="Flares/lensflare" scale=5 />
+
+    <Model position="-900,-400,-1000" mesh="planets/moon.mesh" scale=100 />
+    <Billboard colour="1,1,0.05" position="-900,-400,-1080"  material="Flares/lensflare" scale=5 />
+
+    <Model position="-500,-700,-1250" mesh="planets/moon.mesh" scale=100 />
+    <Billboard colour="1,1,0.05" position="-500,-700,-1330"  material="Flares/lensflare" scale=5 />
+
+    <Model position="0,-900,-1500" mesh="planets/moon.mesh" scale=100 />
+    <Billboard colour="1,1,0.05" position="0,-900,-1580" material="Flares/lensflare" scale=5 />
+
+    <Model position="700,-1100,-1750" mesh="planets/moon.mesh" scale=100 />
+    <Billboard colour="1,1,0.05" position="700,-1100,-1830"  material="Flares/lensflare" scale=5 />
+
+    <Model position="1500,-1300,-2000" mesh="planets/moon.mesh" scale=100 />
+    <Billboard colour="1,1,0.05" position="1500,-1300,-2080"  material="Flares/lensflare" scale=5 />
+
+  </attached>
+</StaticEntity>
+
+<MovableEntity>
+    
+
+    <Light type=directional position="0,0,0" direction="0.253, 0.593, -0.765" diffuse="1.0, 0.9, 0.9, 1.0" specular="1.0, 0.9, 0.9, 1.0"/>
+    <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
+
+</MovableEntity>
+
+    
+  </Scene>
+</Level>
+
Index: code/branches/CampaignMap_HS17/data/levels/emptyLevel.oxw
===================================================================
--- code/branches/CampaignMap_HS17/data/levels/emptyLevel.oxw	(revision 11527)
+++ code/branches/CampaignMap_HS17/data/levels/emptyLevel.oxw	(revision 11544)
@@ -8,5 +8,5 @@
 <?lua
   include("stats.oxo")
-  include("StoryModeHUD2.oxo")
+  include("HUDTemplates3.oxo")
   include("templates/lodInformation.oxt")
 ?>
@@ -27,4 +27,8 @@
     skybox       = "Orxonox/Starbox"
   >
+
+
+  <SpawnPoint position="0,-100,0" lookat="0,0,0" roll=180 spawnclass=SpaceShip pawndesign=spaceshipassff />
+
 
   <StaticEntity position="0,0,0" direction="0,0,0" >
@@ -67,4 +71,6 @@
     <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
 
+</MovableEntity>
+
     
   </Scene>
Index: code/branches/CampaignMap_HS17/data/overlays/StoryModeHUD2.oxo
===================================================================
--- code/branches/CampaignMap_HS17/data/overlays/StoryModeHUD2.oxo	(revision 11527)
+++ code/branches/CampaignMap_HS17/data/overlays/StoryModeHUD2.oxo	(revision 11544)
@@ -31,4 +31,5 @@
     <Map />
 
+    <!--
     <HUDNavigation
      name          = "Navigation"
@@ -38,4 +39,13 @@
      navMarkerSize = 0.00
      aimMarkerSize = 0.00
+    />
+  -->
+
+    <!-- This is the storymode HUD we implemented, to give names to planet objects, rather than using the HUDnavigation-->
+    <StoryModeHUD
+     name           = "StoryMode"
+     correctaspect  = true
+     font           = "Verdana"
+     textSize       = 0.05
     />
 
