/*
 * GravityBombMunition.h
 *
 *  Created on: Apr 16, 2015
 *      Author: meggiman
 */

#ifndef GRAVITYBOMBMUNITION_H_
#define GRAVITYBOMBMUNITION_H_

#include "weapons/WeaponsPrereqs.h"
#include "weaponsystem/Munition.h"

namespace orxonox
{
    /**
     * @class   GravityBombMunition
     *
     * @brief   This class is used to set the behaviour of various 
     *          munition specific attributes of the GravityBomb like max count of munition per magazine.
     *
     * @author  Manuel
     * @date    23.05.2015
     */
    class _WeaponsExport GravityBombMunition : public Munition
    {
        public:
            GravityBombMunition(Context* context);
            virtual ~GravityBombMunition() = default;
    };

}


#endif /* GRAVITYBOMBMUNITION_H_ */
