Index: code/trunk/src/test.txt
===================================================================
--- code/trunk/src/test.txt	(revision 11357)
+++ code/trunk/src/test.txt	(revision 11357)
@@ -0,0 +1,123 @@
+ #
+ #             ORXONOX - the hottest 3D action shooter ever to exist
+ #                             > www.orxonox.net <
+ #
+ #        This program is free software; you can redistribute it and/or
+ #         modify it under the terms of the GNU General Public License
+ #        as published by the Free Software Foundation; either version 2
+ #            of the License, or (at your option) any later version.
+ #
+ #       This program is distributed in the hope that it will be useful,
+ #        but WITHOUT ANY WARRANTY; without even the implied warranty of
+ #        MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ #                 GNU General Public License for more details.
+ #
+ #   You should have received a copy of the GNU General Public License along
+ #      with this program; if not, write to the Free Software Foundation,
+ #     Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ #
+ #
+ #  Author:
+ #    Reto Grieder
+ #  Description:
+ #    Configures the compilers and sets build options.
+ #
+
+# Required macros and functions
+INCLUDE(FlagUtilities)
+INCLUDE(TargetUtilities)
+
+INCLUDE(SourceConfig.cmake)
+
+# Configure the two headers and set some options
+INCLUDE(OrxonoxConfig.cmake)
+
+################ Sub Directories ################
+
+ADD_SUBDIRECTORY(external)
+ADD_SUBDIRECTORY(libraries)
+ADD_SUBDIRECTORY(orxonox)
+SET(ORXONOX_MODULES CACHE INTERNAL "")
+SET(ORXONOX_PLUGINS CACHE INTERNAL "")
+ADD_SUBDIRECTORY(modules)
+
+################## Executable ###################
+
+INCLUDE_DIRECTORIES(
+  ${CMAKE_CURRENT_SOURCE_DIR}/libraries
+  ${CMAKE_CURRENT_SOURCE_DIR}/orxonox
+)
+
+# Translate argument
+IF(ORXONOX_USE_WINMAIN)
+  SET(ORXONOX_WIN32 WIN32)
+ENDIF()
+
+SET(ORXONOX_MAIN_FILES Orxonox.cc)
+
+# Add special source file for OS X
+IF(APPLE)
+  LIST(APPEND ORXONOX_MAIN_FILES OrxonoxMac.mm)
+# Add the icon for win32 builds
+ELSEIF(WIN32)
+  LIST(APPEND ORXONOX_MAIN_FILES ${CMAKE_SOURCE_DIR}/contrib/winresource.rc)
+ENDIF()
+
+ORXONOX_ADD_EXECUTABLE(orxonox-main
+  # When defined as WIN32 this removes the console window on Windows
+  ${ORXONOX_WIN32}
+  LINK_LIBRARIES
+    orxonox
+  SOURCE_FILES
+    ${ORXONOX_MAIN_FILES}
+  OUTPUT_NAME orxonox
+)
+# Main executable should depend on all modules (but not on plugins)
+ADD_DEPENDENCIES(orxonox-main ${ORXONOX_MODULES})
+
+# Get name to configure the run scripts
+IF (POLICY CMP0026)
+  CMAKE_POLICY(PUSH)
+  CMAKE_POLICY(SET CMP0026 OLD) # we only use the file's name, not its actual location, so the old policy is fine
+ENDIF()
+GET_TARGET_PROPERTY(_exec_loc orxonox-main LOCATION)
+GET_FILENAME_COMPONENT(_exec_name ${_exec_loc} NAME)
+SET(ORXONOX_EXECUTABLE_NAME ${_exec_name} CACHE INTERNAL "")
+IF (POLICY CMP0026)
+  CMAKE_POLICY(POP) # set policy back to original settings
+ENDIF()
+
+
+# Apple Mac OS X specific build settings
+IF(APPLE)
+  # On Apple we need to link to AppKit and Foundation frameworks
+  TARGET_LINK_LIBRARIES(orxonox-main 
+    "-framework AppKit"
+    "-framework Foundation"
+  )
+
+  # Post-build step for the creation of the Dev-App bundle
+  INCLUDE(PrepareDevBundle)
+  ADD_CUSTOM_COMMAND(
+    TARGET orxonox-main
+    POST_BUILD 
+    # Copy the executable into the Orxonox.app
+    COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}/${ORXONOX_EXECUTABLE_NAME}" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}/${PROJECT_NAME}.app/Contents/MacOS"
+    # Copy the dev-build marker file to Orxonox.app
+    COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}/orxonox_dev_build.keep_me" "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}/${PROJECT_NAME}.app/Contents/MacOS"
+    # Create a shortcut of the application to the root of the build tree
+    COMMAND ${CMAKE_COMMAND} -E create_symlink "${CMAKE_RUNTIME_OUTPUT_DIRECTORY}/${CMAKE_CFG_INTDIR}/${PROJECT_NAME}.app" "${CMAKE_BINARY_DIR}/${PROJECT_NAME}.app" 
+  ) 
+ENDIF(APPLE)
+
+#################### Doxygen ####################
+
+# Prepare include paths for Doxygen. This is necessary to display
+# the correct path to use when including a file, e.g.
+# core/XMLPort.h instead of src/core/XMLPort.h
+
+INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR}/modules)
+GET_DIRECTORY_PROPERTY(_temp INCLUDE_DIRECTORIES)
+# Replace ';' by spaces
+STRING(REPLACE ";" " " _temp "${_temp}")
+SET(DOXYGEN_INCLUDE_DIRECTORIES "${_temp}" PARENT_SCOPE)
