- Timestamp:
- May 12, 2016, 4:02:21 PM (8 years ago)
- Location:
- code/branches/tgidronFS16
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/branches/tgidronFS16
- Property svn:mergeinfo changed
/code/trunk (added) merged: 11156-11157,11160-11161,11176
- Property svn:mergeinfo changed
-
code/branches/tgidronFS16/src/orxonox/gametypes/TeamGametype.cc
r11071 r11184 141 141 void TeamGametype::spawnDeadPlayersIfRequested() 142 142 { 143 for (const auto& mapEntry : this->players_) \143 for (const auto& mapEntry : this->players_) 144 144 { 145 145 if(allowedInGame_[mapEntry.first] == false)//check if dead player is allowed to enter
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