Changeset 11071 for code/trunk/src/modules/mini4dgame/Mini4DgameAI.cc
- Timestamp:
- Jan 17, 2016, 10:29:21 PM (8 years ago)
- Location:
- code/trunk
- Files:
-
- 2 edited
Legend:
- Unmodified
- Added
- Removed
-
code/trunk
- Property svn:mergeinfo changed
-
code/trunk/src/modules/mini4dgame/Mini4DgameAI.cc
r10230 r11071 60 60 61 61 this->setConfigValues(); 62 this->center_ = 0;62 this->center_ = nullptr; 63 63 } 64 64 … … 104 104 for(int k=0;k<4;k++){ 105 105 for(int l=0;l<4;l++){ 106 if (this->board_[i][j][k][l]== mini4DgamePlayerColor::none)106 if (this->board_[i][j][k][l]==Mini4DgamePlayerColor::none) 107 107 possibleMoves.push_back(Vector4(i,j,k,l)); 108 108 } … … 112 112 return possibleMoves; 113 113 } 114 115 /**116 @brief117 Is called each tick.118 Implements the behavior of the PongAI (i.e. its intelligence).119 @param dt120 The time that has elapsed since the last tick.121 */122 void Mini4DgameAI::tick(float dt)123 {124 125 }126 114 }
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