Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

Ignore:
Timestamp:
Jan 17, 2016, 10:29:21 PM (8 years ago)
Author:
landauf
Message:

merged branch cpp11_v3 back to trunk

Location:
code/trunk
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • code/trunk

  • code/trunk/src/modules/jump/JumpFigure.h

    r10262 r11071  
    4040            JumpFigure(Context* context); //!< Constructor. Registers and initializes the object.
    4141            virtual ~JumpFigure() {}
    42             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
    43             virtual void tick(float dt);
    44             virtual void moveFrontBack(const Vector2& value); //!< Overloaded the function to steer the bat up and down.
    45             virtual void moveRightLeft(const Vector2& value); //!< Overloaded the function to steer the bat up and down.
    46             virtual void rotateYaw(const Vector2& value);
    47             virtual void rotatePitch(const Vector2& value);
    48             virtual void rotateRoll(const Vector2& value);
     42            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override;
     43            virtual void tick(float dt) override;
     44            virtual void moveFrontBack(const Vector2& value) override; //!< Overloaded the function to steer the bat up and down.
     45            virtual void moveRightLeft(const Vector2& value) override; //!< Overloaded the function to steer the bat up and down.
     46            virtual void rotateYaw(const Vector2& value) override;
     47            virtual void rotatePitch(const Vector2& value) override;
     48            virtual void rotateRoll(const Vector2& value) override;
    4949            void fire(unsigned int firemode);
    50             virtual void fired(unsigned int firemode);
     50            virtual void fired(unsigned int firemode) override;
    5151            virtual void JumpFromPlatform(JumpPlatform* platform);
    5252            virtual void JumpFromSpring(JumpSpring* spring);
Note: See TracChangeset for help on using the changeset viewer.