Index: code/branches/presentationHS15/src/modules/weapons/munitions/CMakeLists.txt
===================================================================
--- code/branches/presentationHS15/src/modules/weapons/munitions/CMakeLists.txt	(revision 10961)
+++ code/branches/presentationHS15/src/modules/weapons/munitions/CMakeLists.txt	(revision 10963)
@@ -7,3 +7,4 @@
   IceMunition.cc
   SplitMunition.cc
+  MineMunition.cc
 )
Index: code/branches/presentationHS15/src/modules/weapons/munitions/MineMunition.cc
===================================================================
--- code/branches/presentationHS15/src/modules/weapons/munitions/MineMunition.cc	(revision 10963)
+++ code/branches/presentationHS15/src/modules/weapons/munitions/MineMunition.cc	(revision 10963)
@@ -0,0 +1,61 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Fabien Vultier
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+/**
+    @file MineMunition.h
+    @brief Implementation of the MineMunition class.
+*/
+
+#include "MineMunition.h"
+#include "core/CoreIncludes.h"
+
+namespace orxonox
+{
+    RegisterClass(MineMunition);
+
+    MineMunition::MineMunition(Context* context) : Munition(context)
+    {
+        RegisterObject(MineMunition);
+
+        this->maxMunitionPerMagazine_ = 1;
+        this->maxMagazines_ = 100;
+        this->unassignedMagazines_ = 25;
+
+        this->deployment_ = MunitionDeployment::Stack;
+
+        this->bAllowMunitionRefilling_ = true;
+        this->bAllowMultiMunitionRemovementUnderflow_ = false;
+
+        this->reloadTime_ = 0.5f;
+    }
+
+    void MineMunition::XMLPort(Element& xmlelement, XMLPort::Mode mode)
+    {
+        SUPER(MineMunition, XMLPort, xmlelement, mode);
+    }
+}
Index: code/branches/presentationHS15/src/modules/weapons/munitions/MineMunition.h
===================================================================
--- code/branches/presentationHS15/src/modules/weapons/munitions/MineMunition.h	(revision 10963)
+++ code/branches/presentationHS15/src/modules/weapons/munitions/MineMunition.h	(revision 10963)
@@ -0,0 +1,59 @@
+/*
+ *   ORXONOX - the hottest 3D action shooter ever to exist
+ *                    > www.orxonox.net <
+ *
+ *
+ *   License notice:
+ *
+ *   This program is free software; you can redistribute it and/or
+ *   modify it under the terms of the GNU General Public License
+ *   as published by the Free Software Foundation; either version 2
+ *   of the License, or (at your option) any later version.
+ *
+ *   This program is distributed in the hope that it will be useful,
+ *   but WITHOUT ANY WARRANTY; without even the implied warranty of
+ *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
+ *   GNU General Public License for more details.
+ *
+ *   You should have received a copy of the GNU General Public License
+ *   along with this program; if not, write to the Free Software
+ *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
+ *
+ *   Author:
+ *      Fabien Vultier
+ *   Co-authors:
+ *      ...
+ *
+ */
+
+/**
+    @file MineMunition.h
+    @brief Definition of the MineMunition class.
+*/
+
+#ifndef _MineMunition_H__
+#define _MineMunition_H__
+
+#include "weapons/WeaponsPrereqs.h"
+#include "weaponsystem/Munition.h"
+
+namespace orxonox
+{
+
+    /**
+    @brief
+        MineMunition.
+    @author
+        Fabien Vultier
+    @ingroup WeaponsMunitions
+    */
+    class _WeaponsExport MineMunition : public Munition
+    {
+        public:
+            MineMunition(Context* context);
+            virtual ~MineMunition() {}
+            virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode);
+    };
+}
+
+#endif /* _MineMunition_H__ */
