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Changeset 10937


Ignore:
Timestamp:
Dec 7, 2015, 3:32:07 PM (8 years ago)
Author:
vaydin
Message:

Finalized everything deleted now unnecessary BigExplosion

Location:
code/branches/explosionChunksHS15
Files:
14 edited

Legend:

Unmodified
Added
Removed
  • code/branches/explosionChunksHS15/data/levels/HeavyCruiser.oxw

    r10837 r10937  
    552552    All Pawns can easily be included into a level using the lua file "HeavyCruiserParts" -->
    553553
    554     <Pawn team=1 health=100 initialhealth=100 maxhealth=100 position="0,300,-2000" yaw="180" direction="0,0,0" collisionType=dynamic mass=10000 name=HeavyCruiser_body radarname = "HeavyCruiser" >
     554    <Pawn team=1 health=1000 initialhealth=1000 maxhealth=1000 position="0,300,-2000" yaw="180" direction="0,0,0" collisionType=dynamic mass=10000 name=HeavyCruiser_body radarname = "HeavyCruiser" >
    555555        <explosion>
    556             <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" size=20 />
    557             <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" size=20 />
    558             <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" size=20 />
    559 
    560             <ExplosionPart offset="50,50,50" minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" size=20 delay=0.3 />
    561             <ExplosionPart offset="50,50,50" minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" size=20 delay=0.3 />
    562             <ExplosionPart offset="50,50,50" minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" size=20 delay=0.3 />
    563 
    564             <ExplosionPart offset="100,100,100" minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" size=20 delay=0.6 />
    565             <ExplosionPart offset="100,100,100" minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" size=20 delay=0.6 />
    566             <ExplosionPart offset="100,100,100" minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" size=20 delay=0.6 />
    567 
    568             <ExplosionPart offset="150,150,150" minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" size=20 delay=0.9 />
    569             <ExplosionPart offset="150,150,150" minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" size=20 delay=0.9 />
    570             <ExplosionPart offset="150,150,150" minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" size=20 delay=0.9 />
     556            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_sparks2" scale=2.5 />
     557            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flame2" scale=2.5 />
     558            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" scale=12 />
     559            <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" scale=2.5 />
     560
     561            <ExplosionPart offset="50,50,50" minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_sparks2" scale=2.5 delay=0.3 />
     562            <ExplosionPart offset="50,50,50" minspeed=0 maxspeed=0 effect1="orxonox/explosion_flame2" scale=2.5 delay=0.3 />
     563            <ExplosionPart offset="50,50,50" minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" scale=12 delay=0.3 />
     564            <ExplosionPart offset="50,50,50" minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" scale=2.5 delay=0.3 />
     565
     566            <ExplosionPart offset="50,-50,-50" minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_sparks2" scale=2.5 delay=0.6 />
     567            <ExplosionPart offset="50,-50,-50" minspeed=0 maxspeed=0 effect1="orxonox/explosion_flame2" scale=2.5 delay=0.6 />
     568            <ExplosionPart offset="50,-50,-50" minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" scale=12 delay=0.6 />
     569            <ExplosionPart offset="50,-50,-50" minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" scale=2.5 delay=0.6 />
     570
     571            <ExplosionPart offset="-50,0,50" minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_sparks2" scale=2.5 delay=0.9 />
     572            <ExplosionPart offset="-50,0,50" minspeed=0 maxspeed=0 effect1="orxonox/explosion_flame2" scale=2.5 delay=0.9 />
     573            <ExplosionPart offset="-50,0,50" minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" scale=12 delay=0.9 />
     574            <ExplosionPart offset="-50,0,50" minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" scale=2.5 delay=0.9 />
    571575        </explosion>
    572576        <attached>
  • code/branches/explosionChunksHS15/data/levels/templates/spaceshipAssff.oxt

    r10837 r10937  
    6161      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
    6262
    63       <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" direction="0,1,0" angle=30 />
    64       <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" direction="0,1,0" angle=30 />
    65       <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" direction="0,1,0" angle=30 />
    66       <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" direction="0,1,0" angle=30 />
     63      <ExplosionPart mesh="CockpitDebris.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     64      <ExplosionPart mesh="BodyDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     65      <ExplosionPart mesh="WingDebris1.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
     66      <ExplosionPart mesh="WingDebris2.mesh" effect1="Orxonox/fire4" effect2="Orxonox/smoke6" />
    6767    </explosion>
    6868<?lua
  • code/branches/explosionChunksHS15/data/levels/templates/spaceshipPirate.oxt

    r10837 r10937  
    5555    <explosion>
    5656      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_flash2" effect2="orxonox/explosion_flame2" />
    57       <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" />
     57      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_shockwave2" effect2="orxonox/explosion_sparks2" scale=2 />
    5858      <ExplosionPart minspeed=0 maxspeed=0 effect1="orxonox/explosion_streak2" effect2="orxonox/explosion_afterglow" />
    5959
  • code/branches/explosionChunksHS15/src/libraries/tools/ParticleInterface.cc

    r10624 r10937  
    233233            this->particleSystem_->setKeepParticlesInLocalSpace(keep);
    234234    }
     235
     236    void ParticleInterface::setDimensions(float scale)
     237    {
     238        this->particleSystem_->setDefaultDimensions(scale * this->particleSystem_->getDefaultWidth(), scale * this->particleSystem_->getDefaultHeight());
     239    }
    235240}
  • code/branches/explosionChunksHS15/src/libraries/tools/ParticleInterface.h

    r10624 r10937  
    7575            void setDetailLevel(unsigned int level);
    7676
     77            void setDimensions(float scale);
     78
    7779        protected:
    7880            virtual void changedTimeFactor(float factor_new, float factor_old);
  • code/branches/explosionChunksHS15/src/modules/dodgerace/DodgeRace.cc

    r10624 r10937  
    7171            for (int i = 0; i < 7; i++)
    7272            {
    73                 BigExplosion* chunk = new BigExplosion(this->center_->getContext());
    74                 chunk->setPosition(Vector3(600, 0, 100.f * i - 300));
    75                 chunk->setVelocity(Vector3(1000, 0, 0));  //player->getVelocity()
    76                 chunk->setScale(20);
     73                WeakPtr<ExplosionPart> chunk5 = new ExplosionPart(this->center_->getContext());
     74                chunk5->setPosition(Vector3(600, 0, 100.f * i - 300));
     75                chunk5->setVelocity(Vector3(1000, 0, 0));  //player->getVelocity()
     76                chunk5->setScale(10);
     77                chunk5->setEffect1("Orxonox/explosion2b");
     78                chunk5->setEffect2("Orxonox/smoke6");
     79                chunk5->Explode();
     80
    7781            }
    7882        }
  • code/branches/explosionChunksHS15/src/modules/dodgerace/DodgeRace.h

    r10624 r10937  
    5656
    5757#include "core/command/ConsoleCommand.h"
    58 #include "worldentities/BigExplosion.h"
    5958
    6059#include "gametypes/Deathmatch.h"
  • code/branches/explosionChunksHS15/src/modules/invader/Invader.cc

    r10624 r10937  
    5151
    5252#include "core/command/ConsoleCommand.h"
    53 #include "worldentities/BigExplosion.h"
     53#include "worldentities/ExplosionPart.h"
    5454
    5555namespace orxonox
     
    8282            for (int i = 0; i < 7; i++)
    8383            {
    84                 BigExplosion* chunk = new BigExplosion(this->center_->getContext());
    85                 chunk->setPosition(Vector3(600, 0, 100.f * i - 300));
    86                 chunk->setVelocity(Vector3(1000, 0, 0));  //player->getVelocity()
    87                 chunk->setScale(20);
     84
     85                WeakPtr<ExplosionPart> chunk5 = new ExplosionPart(this->center_->getContext());
     86                chunk5->setPosition(this->center_->getPosition());
     87                chunk5->setVelocity(Vector3(1000, 0, 0));  //player->getVelocity()
     88                chunk5->setScale(10);
     89                chunk5->setEffect1("Orxonox/explosion2b");
     90                chunk5->setEffect2("Orxonox/smoke6");
     91                chunk5->setMinSpeed(0);
     92                chunk5->setMaxSpeed(0);
     93                chunk5->Explode();
     94
    8895            }
    8996        }
  • code/branches/explosionChunksHS15/src/orxonox/OrxonoxPrereqs.h

    r10624 r10937  
    175175
    176176    // worldentities
    177     class BigExplosion;
    178177    class CameraPosition;
    179178    class ControllableEntity;
  • code/branches/explosionChunksHS15/src/orxonox/items/ShipPart.cc

    r10624 r10937  
    4141#include "worldentities/StaticEntity.h"
    4242#include "items/PartDestructionEvent.h"
    43 #include "worldentities/BigExplosion.h"
    4443#include "chat/ChatManager.h"
    4544
     
    105104    void ShipPart::explode()
    106105    {
    107         BigExplosion* chunk = new BigExplosion(this->getContext());
    108         chunk->setPosition(this->parent_->getPosition() + this->parent_->getOrientation() * (this->explosionPosition_));
    109         //chunk->setPosition(this->parent_->getPosition() + this->parent_->getOrientation() * Vector3(this->entityList_[0]->getLocalInertia()));
    110         chunk->setVelocity(this->parent_->getVelocity());
     106        // BigExplosion* chunk = new BigExplosion(this->getContext());
     107        // chunk->setPosition(this->parent_->getPosition() + this->parent_->getOrientation() * (this->explosionPosition_));
     108        // //chunk->setPosition(this->parent_->getPosition() + this->parent_->getOrientation() * Vector3(this->entityList_[0]->getLocalInertia()));
     109        // chunk->setVelocity(this->parent_->getVelocity());
    111110
    112111        // this->explosionSound_->setPosition(this->parent_->getPosition());
  • code/branches/explosionChunksHS15/src/orxonox/worldentities/CMakeLists.txt

    r10752 r10937  
    66  ControllableEntity.cc
    77  Drone.cc
    8   BigExplosion.cc
    98  EffectContainer.cc
    109  ExplosionChunk.cc
  • code/branches/explosionChunksHS15/src/orxonox/worldentities/ExplosionPart.cc

    r10837 r10937  
    2626 *
    2727 */
     28
    2829
    2930
     
    8687                XMLPortParam(ExplosionPart, "direction", setDirection, getDirection, xmlelement, mode).defaultValues(Vector3(1,1,1));
    8788                XMLPortParam(ExplosionPart, "angle", setAngle, getAngle, xmlelement, mode).defaultValues(180);
    88                 XMLPortParam(ExplosionPart, "size", setSize, getSize, xmlelement, mode).defaultValues(4);
    8989                XMLPortParam(ExplosionPart, "delay", setDelay, getDelay, xmlelement, mode).defaultValues(0);
    9090        }
     
    120120                //this->model_->setSyncMode(0);
    121121
     122
    122123                if(effect1_ != "")
    123124                {
    124125                        this->effect1Particle_ = new ParticleInterface(this->getScene()->getSceneManager(), effect1_, this->LOD_);
     126                        this->effect1Particle_->setDimensions(this->getScale());
    125127                        this->model_->attachOgreObject(this->effect1Particle_->getParticleSystem());
    126128                }
     
    129131                {
    130132                        this->effect2Particle_ = new ParticleInterface(this->getScene()->getSceneManager(), effect2_, this->LOD_);
     133                        this->effect2Particle_->setDimensions(this->getScale());
    131134                        this->model_->attachOgreObject(this->effect2Particle_->getParticleSystem());
    132135                }
     136
     137
    133138
    134139               
     
    144149                this->explosionEntity_->setVelocity(finalDirection*rnd(minSpeed_,maxSpeed_));
    145150        this->explosionEntity_->setAngularVelocity(Vector3(rnd(-1, 1), rnd(-1, 1), rnd(-1, 1)).normalisedCopy() * Degree(400).valueRadians());
    146         this->explosionEntity_->setScale(size_);
     151        this->explosionEntity_->setScale(this->getScale() * 4);
     152
    147153
    148154        this->explosionEntity_->attach(model_);
     155
    149156
    150157        this->attach(explosionEntity_);
     
    192199        {
    193200                this->posOffset_ = newVector;
    194                 this->explosionEntity_->setPosition(this->getPosition() + this->posOffset_);
     201                this->explosionEntity_->setPosition(this->getPosition() + this->posOffset_ / this->getScale());
    195202        }
    196203
     
    203210        {
    204211                this->angle_ = newAngle;
    205         }
    206 
    207         void ExplosionPart::setSize(float newSize)
    208         {
    209                 this->size_ = newSize;
    210212        }
    211213
     
    249251        }
    250252
    251         float ExplosionPart::getSize()
    252         {
    253                 return size_;
    254         }
    255 
    256253        float ExplosionPart::getDelay()
    257254        {
  • code/branches/explosionChunksHS15/src/orxonox/worldentities/ExplosionPart.h

    r10837 r10937  
    7272            void setAngle(float newAgnle);
    7373            float getAngle();
    74             void setSize(float newSize);
    75             float getSize();
    7674            void setDelay(float newDelay);
    7775            float getDelay();
     
    9795            Vector3 direction_;
    9896            float angle_;
    99             float size_;
    10097            float delay_;
    10198
  • code/branches/explosionChunksHS15/src/orxonox/worldentities/pawns/Pawn.cc

    r10837 r10937  
    4141#include "graphics/ParticleSpawner.h"
    4242#include "worldentities/ExplosionChunk.h"
    43 #include "worldentities/BigExplosion.h"
    4443#include "worldentities/ExplosionPart.h"
    4544#include "weaponsystem/WeaponSystem.h"
     
    380379    void Pawn::goWithStyle()
    381380    {
    382         orxout() << "gowithstyle" << endl;
    383 
    384381
    385382        this->bAlive_ = false;
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