Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/Coordinates.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/Coordinates.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/Coordinates.material	(revision 10884)
@@ -0,0 +1,42 @@
+// Coordinates genrated by blender2ogre 0.6.0
+
+material Coordinates 
+{
+    receive_shadows on 
+
+    technique
+    {
+        pass Coordinates
+        {
+            ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+            diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+            specular 0.5 0.5 0.5 1.0 12.5
+            emissive 0.0 0.0 0.0 1.0
+
+            alpha_to_coverage off
+            colour_write on
+            cull_hardware clockwise
+            depth_check on
+            depth_func less_equal
+            depth_write on
+            illumination_stage 
+            light_clip_planes off
+            light_scissor off
+            lighting on
+            normalise_normals off
+            polygon_mode solid
+            scene_blend one zero
+            scene_blend_op add
+            shading gouraud
+            transparent_sorting on
+
+            texture_unit 
+            {
+                texture Coordinates.png
+                tex_address_mode wrap
+                scale 1.0 1.0
+                colour_op modulate
+            }
+        }
+    }
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/Coordinates.mesh.xml
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/Coordinates.mesh.xml	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/Coordinates.mesh.xml	(revision 10884)
@@ -0,0 +1,1037 @@
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Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/IceBolt.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/IceBolt.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/IceBolt.material	(revision 10884)
@@ -0,0 +1,42 @@
+// IceBolt genrated by blender2ogre 0.6.0
+
+material IceBolt 
+{
+    receive_shadows on 
+
+    technique
+    {
+        pass IceBolt
+        {
+            ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+            diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+            specular 0.5 0.5 0.5 1.0 12.5
+            emissive 0.0 0.0 0.0 1.0
+
+            alpha_to_coverage off
+            colour_write on
+            cull_hardware clockwise
+            depth_check on
+            depth_func less_equal
+            depth_write on
+            illumination_stage 
+            light_clip_planes off
+            light_scissor off
+            lighting on
+            normalise_normals off
+            polygon_mode solid
+            scene_blend one zero
+            scene_blend_op add
+            shading gouraud
+            transparent_sorting on
+
+            texture_unit 
+            {
+                texture IceBolt.png
+                tex_address_mode wrap
+                scale 1.0 1.0
+                colour_op modulate
+            }
+        }
+    }
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/IceBolt.mesh.xml
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/IceBolt.mesh.xml	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/IceBolt.mesh.xml	(revision 10884)
@@ -0,0 +1,2141 @@
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+                <face v1="386" v2="388" v3="389"/>
+            </faces>
+        </submesh>
+    </submeshes>
+    <submeshnames>
+        <submesh name="IceBolt" index="0">
+        </submesh>
+    </submeshnames>
+</mesh>
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/IceStar.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/IceStar.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/IceStar.material	(revision 10884)
@@ -0,0 +1,42 @@
+// IceStar genrated by blender2ogre 0.6.0
+
+material IceStar 
+{
+    receive_shadows on 
+
+    technique
+    {
+        pass IceStar
+        {
+            ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+            diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+            specular 0.5 0.5 0.5 1.0 12.5
+            emissive 0.0 0.0 0.0 1.0
+
+            alpha_to_coverage off
+            colour_write on
+            cull_hardware clockwise
+            depth_check on
+            depth_func less_equal
+            depth_write on
+            illumination_stage 
+            light_clip_planes off
+            light_scissor off
+            lighting on
+            normalise_normals off
+            polygon_mode solid
+            scene_blend one zero
+            scene_blend_op add
+            shading gouraud
+            transparent_sorting on
+
+            texture_unit 
+            {
+                texture IceStar.png
+                tex_address_mode wrap
+                scale 1.0 1.0
+                colour_op modulate
+            }
+        }
+    }
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/IceStar.mesh.xml
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/IceStar.mesh.xml	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/IceStar.mesh.xml	(revision 10884)
@@ -0,0 +1,3857 @@
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+                <face v1="705" v2="706" v3="707"/>
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+                <face v1="711" v2="712" v3="713"/>
+                <face v1="714" v2="715" v3="716"/>
+                <face v1="717" v2="718" v3="719"/>
+            </faces>
+        </submesh>
+    </submeshes>
+    <submeshnames>
+        <submesh name="IceStar" index="0">
+        </submesh>
+    </submeshnames>
+</mesh>
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_O1.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_O1.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_O1.material	(revision 10884)
@@ -0,0 +1,42 @@
+// TD_O1 genrated by blender2ogre 0.6.0
+
+material TD_O1 
+{
+    receive_shadows on 
+
+    technique
+    {
+        pass TD_O1
+        {
+            ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+            diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+            specular 0.5 0.5 0.5 1.0 12.5
+            emissive 0.0 0.0 0.0 1.0
+
+            alpha_to_coverage off
+            colour_write on
+            cull_hardware clockwise
+            depth_check on
+            depth_func less_equal
+            depth_write on
+            illumination_stage 
+            light_clip_planes off
+            light_scissor off
+            lighting on
+            normalise_normals off
+            polygon_mode solid
+            scene_blend one zero
+            scene_blend_op add
+            shading gouraud
+            transparent_sorting on
+
+            texture_unit 
+            {
+                texture TD_O1.png
+                tex_address_mode wrap
+                scale 1.0 1.0
+                colour_op modulate
+            }
+        }
+    }
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_O1.mesh.xml
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_O1.mesh.xml	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_O1.mesh.xml	(revision 10884)
@@ -0,0 +1,257 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<mesh>
+    <sharedgeometry vertexcount="44">
+        <vertexbuffer positions="true" colours_diffuse="False" normals="true" texture_coords="1">
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+            <vertex>
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+            <vertex>
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+            <vertex>
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+            <vertex>
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+            </vertex>
+        </vertexbuffer>
+    </sharedgeometry>
+    <submeshes>
+        <submesh usesharedvertices="true" use32bitindexes="False" operationtype="triangle_list" material="TD_O1">
+            <faces count="20">
+                <face v1="0" v3="2" v2="1"/>
+                <face v1="0" v3="3" v2="2"/>
+                <face v1="4" v3="6" v2="5"/>
+                <face v1="4" v3="7" v2="6"/>
+                <face v1="8" v3="10" v2="9"/>
+                <face v1="8" v3="11" v2="10"/>
+                <face v1="12" v3="14" v2="13"/>
+                <face v1="12" v3="15" v2="14"/>
+                <face v1="16" v3="18" v2="17"/>
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+                <face v1="20" v3="22" v2="21"/>
+                <face v1="20" v3="23" v2="22"/>
+                <face v1="24" v3="26" v2="25"/>
+                <face v1="24" v3="27" v2="26"/>
+                <face v1="28" v3="30" v2="29"/>
+                <face v1="28" v3="31" v2="30"/>
+                <face v1="32" v3="34" v2="33"/>
+                <face v1="35" v3="37" v2="36"/>
+                <face v1="38" v3="40" v2="39"/>
+                <face v1="41" v3="43" v2="42"/>
+            </faces>
+        </submesh>
+    </submeshes>
+    <submeshnames>
+        <submesh index="0" name="TD_O1">
+        </submesh>
+    </submeshnames>
+</mesh>
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S1.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S1.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S1.material	(revision 10884)
@@ -0,0 +1,42 @@
+// TD_S1 genrated by blender2ogre 0.6.0
+
+material TD_S1 
+{
+    receive_shadows on 
+
+    technique
+    {
+        pass TD_S1
+        {
+            ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+            diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+            specular 0.5 0.5 0.5 1.0 12.5
+            emissive 0.0 0.0 0.0 1.0
+
+            alpha_to_coverage off
+            colour_write on
+            cull_hardware clockwise
+            depth_check on
+            depth_func less_equal
+            depth_write on
+            illumination_stage 
+            light_clip_planes off
+            light_scissor off
+            lighting on
+            normalise_normals off
+            polygon_mode solid
+            scene_blend one zero
+            scene_blend_op add
+            shading gouraud
+            transparent_sorting on
+
+            texture_unit 
+            {
+                texture TD_S1.png
+                tex_address_mode wrap
+                scale 1.0 1.0
+                colour_op modulate
+            }
+        }
+    }
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S1.mesh.xml
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S1.mesh.xml	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S1.mesh.xml	(revision 10884)
@@ -0,0 +1,259 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<mesh>
+    <sharedgeometry vertexcount="44">
+        <vertexbuffer positions="true" colours_diffuse="False" normals="true" texture_coords="1">
+            <vertex>
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+            </vertex>
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+            </vertex>
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+        </vertexbuffer>
+    </sharedgeometry>
+    <submeshes>
+        <submesh usesharedvertices="true" use32bitindexes="False" operationtype="triangle_list" material="TD_S1">
+            <faces count="22">
+                <face v1="0" v3="2" v2="1"/>
+                <face v1="0" v3="3" v2="2"/>
+                <face v1="4" v3="6" v2="5"/>
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+            </faces>
+        </submesh>
+    </submeshes>
+    <submeshnames>
+        <submesh index="0" name="TD_S1">
+        </submesh>
+    </submeshnames>
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Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S2.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S2.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S2.material	(revision 10884)
@@ -0,0 +1,42 @@
+// TD_S2 genrated by blender2ogre 0.6.0
+
+material TD_S2 
+{
+    receive_shadows on 
+
+    technique
+    {
+        pass TD_S2
+        {
+            ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+            diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+            specular 0.5 0.5 0.5 1.0 12.5
+            emissive 0.0 0.0 0.0 1.0
+
+            alpha_to_coverage off
+            colour_write on
+            cull_hardware clockwise
+            depth_check on
+            depth_func less_equal
+            depth_write on
+            illumination_stage 
+            light_clip_planes off
+            light_scissor off
+            lighting on
+            normalise_normals off
+            polygon_mode solid
+            scene_blend one zero
+            scene_blend_op add
+            shading gouraud
+            transparent_sorting on
+
+            texture_unit 
+            {
+                texture TD_S2.png
+                tex_address_mode wrap
+                scale 1.0 1.0
+                colour_op modulate
+            }
+        }
+    }
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S2.mesh.xml
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S2.mesh.xml	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S2.mesh.xml	(revision 10884)
@@ -0,0 +1,362 @@
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Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S3.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S3.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S3.material	(revision 10884)
@@ -0,0 +1,42 @@
+// TD_S3 genrated by blender2ogre 0.6.0
+
+material TD_S3 
+{
+    receive_shadows on 
+
+    technique
+    {
+        pass TD_S3
+        {
+            ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+            diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+            specular 0.5 0.5 0.5 1.0 12.5
+            emissive 0.0 0.0 0.0 1.0
+
+            alpha_to_coverage off
+            colour_write on
+            cull_hardware clockwise
+            depth_check on
+            depth_func less_equal
+            depth_write on
+            illumination_stage 
+            light_clip_planes off
+            light_scissor off
+            lighting on
+            normalise_normals off
+            polygon_mode solid
+            scene_blend one zero
+            scene_blend_op add
+            shading gouraud
+            transparent_sorting on
+
+            texture_unit 
+            {
+                texture TD_S3.png
+                tex_address_mode wrap
+                scale 1.0 1.0
+                colour_op modulate
+            }
+        }
+    }
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S3.mesh.xml
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S3.mesh.xml	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S3.mesh.xml	(revision 10884)
@@ -0,0 +1,342 @@
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+                <face v1="50" v3="52" v2="51"/>
+                <face v1="53" v3="52" v2="50"/>
+                <face v1="54" v3="56" v2="55"/>
+                <face v1="57" v3="55" v2="58"/>
+            </faces>
+        </submesh>
+    </submeshes>
+    <submeshnames>
+        <submesh index="0" name="TD_S3">
+        </submesh>
+    </submeshnames>
+</mesh>
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S4.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S4.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S4.material	(revision 10884)
@@ -0,0 +1,42 @@
+// TD_S4 genrated by blender2ogre 0.6.0
+
+material TD_S4 
+{
+    receive_shadows on 
+
+    technique
+    {
+        pass TD_S4
+        {
+            ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+            diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+            specular 0.5 0.5 0.5 1.0 12.5
+            emissive 0.0 0.0 0.0 1.0
+
+            alpha_to_coverage off
+            colour_write on
+            cull_hardware clockwise
+            depth_check on
+            depth_func less_equal
+            depth_write on
+            illumination_stage 
+            light_clip_planes off
+            light_scissor off
+            lighting on
+            normalise_normals off
+            polygon_mode solid
+            scene_blend one zero
+            scene_blend_op add
+            shading gouraud
+            transparent_sorting on
+
+            texture_unit 
+            {
+                texture TD_S4.png
+                tex_address_mode wrap
+                scale 1.0 1.0
+                colour_op modulate
+            }
+        }
+    }
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S4.mesh.xml
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S4.mesh.xml	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S4.mesh.xml	(revision 10884)
@@ -0,0 +1,655 @@
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Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S5.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S5.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S5.material	(revision 10884)
@@ -0,0 +1,42 @@
+// TD_S5 genrated by blender2ogre 0.6.0
+
+material TD_S5 
+{
+    receive_shadows on 
+
+    technique
+    {
+        pass TD_S5
+        {
+            ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+            diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+            specular 0.5 0.5 0.5 1.0 12.5
+            emissive 0.0 0.0 0.0 1.0
+
+            alpha_to_coverage off
+            colour_write on
+            cull_hardware clockwise
+            depth_check on
+            depth_func less_equal
+            depth_write on
+            illumination_stage 
+            light_clip_planes off
+            light_scissor off
+            lighting on
+            normalise_normals off
+            polygon_mode solid
+            scene_blend one zero
+            scene_blend_op add
+            shading gouraud
+            transparent_sorting on
+
+            texture_unit 
+            {
+                texture TD_S5.png
+                tex_address_mode wrap
+                scale 1.0 1.0
+                colour_op modulate
+            }
+        }
+    }
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S5.mesh.xml
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S5.mesh.xml	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_S5.mesh.xml	(revision 10884)
@@ -0,0 +1,3417 @@
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+            </faces>
+        </submesh>
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+    <submeshnames>
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+        </submesh>
+    </submeshnames>
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Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T1.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T1.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T1.material	(revision 10884)
@@ -0,0 +1,42 @@
+// TD_T1 genrated by blender2ogre 0.6.0
+
+material TD_T1 
+{
+    receive_shadows on 
+
+    technique
+    {
+        pass TD_T1
+        {
+            ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+            diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+            specular 0.5 0.5 0.5 1.0 12.5
+            emissive 0.0 0.0 0.0 1.0
+
+            alpha_to_coverage off
+            colour_write on
+            cull_hardware clockwise
+            depth_check on
+            depth_func less_equal
+            depth_write on
+            illumination_stage 
+            light_clip_planes off
+            light_scissor off
+            lighting on
+            normalise_normals off
+            polygon_mode solid
+            scene_blend one zero
+            scene_blend_op add
+            shading gouraud
+            transparent_sorting on
+
+            texture_unit 
+            {
+                texture TD_T1.png
+                tex_address_mode wrap
+                scale 1.0 1.0
+                colour_op modulate
+            }
+        }
+    }
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T1.mesh.xml
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T1.mesh.xml	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T1.mesh.xml	(revision 10884)
@@ -0,0 +1,655 @@
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Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T2.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T2.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T2.material	(revision 10884)
@@ -0,0 +1,42 @@
+// TD_T2 genrated by blender2ogre 0.6.0
+
+material TD_T2 
+{
+    receive_shadows on 
+
+    technique
+    {
+        pass TD_T2
+        {
+            ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+            diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+            specular 0.5 0.5 0.5 1.0 12.5
+            emissive 0.0 0.0 0.0 1.0
+
+            alpha_to_coverage off
+            colour_write on
+            cull_hardware clockwise
+            depth_check on
+            depth_func less_equal
+            depth_write on
+            illumination_stage 
+            light_clip_planes off
+            light_scissor off
+            lighting on
+            normalise_normals off
+            polygon_mode solid
+            scene_blend one zero
+            scene_blend_op add
+            shading gouraud
+            transparent_sorting on
+
+            texture_unit 
+            {
+                texture TD_T2.png
+                tex_address_mode wrap
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+                colour_op modulate
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Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T2.mesh.xml
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T2.mesh.xml	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T2.mesh.xml	(revision 10884)
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+            </faces>
+        </submesh>
+    </submeshes>
+    <submeshnames>
+        <submesh index="0" name="TD_T2">
+        </submesh>
+    </submeshnames>
+</mesh>
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T3.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T3.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T3.material	(revision 10884)
@@ -0,0 +1,42 @@
+// TD_T3 genrated by blender2ogre 0.6.0
+
+material TD_T3 
+{
+    receive_shadows on 
+
+    technique
+    {
+        pass TD_T3
+        {
+            ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+            diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+            specular 0.5 0.5 0.5 1.0 12.5
+            emissive 0.0 0.0 0.0 1.0
+
+            alpha_to_coverage off
+            colour_write on
+            cull_hardware clockwise
+            depth_check on
+            depth_func less_equal
+            depth_write on
+            illumination_stage 
+            light_clip_planes off
+            light_scissor off
+            lighting on
+            normalise_normals off
+            polygon_mode solid
+            scene_blend one zero
+            scene_blend_op add
+            shading gouraud
+            transparent_sorting on
+
+            texture_unit 
+            {
+                texture TD_T3.png
+                tex_address_mode wrap
+                scale 1.0 1.0
+                colour_op modulate
+            }
+        }
+    }
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T3.mesh.xml
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T3.mesh.xml	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T3.mesh.xml	(revision 10884)
@@ -0,0 +1,10602 @@
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+            </faces>
+        </submesh>
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+    <submeshnames>
+        <submesh index="0" name="TD_T3">
+        </submesh>
+    </submeshnames>
+</mesh>
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T4.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T4.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T4.material	(revision 10884)
@@ -0,0 +1,42 @@
+// TD_T4 genrated by blender2ogre 0.6.0
+
+material TD_T4 
+{
+    receive_shadows on 
+
+    technique
+    {
+        pass TD_T4
+        {
+            ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+            diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+            specular 0.5 0.5 0.5 1.0 12.5
+            emissive 0.0 0.0 0.0 1.0
+
+            alpha_to_coverage off
+            colour_write on
+            cull_hardware clockwise
+            depth_check on
+            depth_func less_equal
+            depth_write on
+            illumination_stage 
+            light_clip_planes off
+            light_scissor off
+            lighting on
+            normalise_normals off
+            polygon_mode solid
+            scene_blend one zero
+            scene_blend_op add
+            shading gouraud
+            transparent_sorting on
+
+            texture_unit 
+            {
+                texture TD_T4.png
+                tex_address_mode wrap
+                scale 1.0 1.0
+                colour_op modulate
+            }
+        }
+    }
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T4.mesh.xml
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T4.mesh.xml	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T4.mesh.xml	(revision 10884)
@@ -0,0 +1,1079 @@
+<?xml version="1.0" encoding="UTF-8"?>
+<mesh>
+    <sharedgeometry vertexcount="195">
+        <vertexbuffer positions="true" colours_diffuse="False" normals="true" texture_coords="1">
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+            </vertex>
+            <vertex>
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+                <normal x="0.000000" y="-1.000000" z="-0.000002"/>
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+            </vertex>
+            <vertex>
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+                <normal x="0.000000" y="-1.000000" z="-0.000002"/>
+                <texcoord u="0.362023" v="0.397029"/>
+            </vertex>
+            <vertex>
+                <position x="0.238157" y="1.594999" z="0.137500"/>
+                <normal x="-0.000001" y="-1.000000" z="0.000000"/>
+                <texcoord u="0.484393" v="0.213423"/>
+            </vertex>
+            <vertex>
+                <position x="0.952628" y="1.594998" z="0.550000"/>
+                <normal x="-0.000001" y="-1.000000" z="0.000000"/>
+                <texcoord u="0.361340" v="0.107135"/>
+            </vertex>
+            <vertex>
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+                <normal x="-0.000001" y="-1.000000" z="0.000000"/>
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+            </vertex>
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+                <texcoord u="0.484393" v="0.213423"/>
+            </vertex>
+            <vertex>
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+                <normal x="0.000000" y="-1.000000" z="-0.000000"/>
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+            </faces>
+        </submesh>
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Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T5.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T5.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T5.material	(revision 10884)
@@ -0,0 +1,42 @@
+// TD_T5 genrated by blender2ogre 0.6.0
+
+material TD_T5 
+{
+    receive_shadows on 
+
+    technique
+    {
+        pass TD_T5
+        {
+            ambient 0.800000011920929 0.800000011920929 0.800000011920929 1.0
+            diffuse 0.6400000190734865 0.6400000190734865 0.6400000190734865 1.0
+            specular 0.5 0.5 0.5 1.0 12.5
+            emissive 0.0 0.0 0.0 1.0
+
+            alpha_to_coverage off
+            colour_write on
+            cull_hardware clockwise
+            depth_check on
+            depth_func less_equal
+            depth_write on
+            illumination_stage 
+            light_clip_planes off
+            light_scissor off
+            lighting on
+            normalise_normals off
+            polygon_mode solid
+            scene_blend one zero
+            scene_blend_op add
+            shading gouraud
+            transparent_sorting on
+
+            texture_unit 
+            {
+                texture TD_T5.png
+                tex_address_mode wrap
+                scale 1.0 1.0
+                colour_op modulate
+            }
+        }
+    }
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T5.mesh.xml
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T5.mesh.xml	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export Blender/TD_T5.mesh.xml	(revision 10884)
@@ -0,0 +1,5023 @@
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+    <submeshnames>
+        <submesh index="0" name="TD_T5">
+        </submesh>
+    </submeshnames>
+</mesh>
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/Coordinates.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/Coordinates.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/Coordinates.material	(revision 10884)
@@ -0,0 +1,20 @@
+
+material Coordinates.mesh_xml#0
+{
+	technique
+	{
+		pass
+		{
+			ambient 0.8 0.8 0.8 1
+			diffuse 0.64 0.64 0.64 1
+			specular 0.5 0.5 0.5 1 1
+
+			texture_unit
+			{
+				texture Coordinates.png
+			}
+		}
+
+	}
+
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/IceBolt.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/IceBolt.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/IceBolt.material	(revision 10884)
@@ -0,0 +1,20 @@
+
+material IceBolt.mesh_xml#0
+{
+	technique
+	{
+		pass
+		{
+			ambient 0.8 0.8 0.8 1
+			diffuse 0.64 0.64 0.64 1
+			specular 0.5 0.5 0.5 1 1
+
+			texture_unit
+			{
+				texture IceBolt.png
+			}
+		}
+
+	}
+
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/IceStar.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/IceStar.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/IceStar.material	(revision 10884)
@@ -0,0 +1,20 @@
+
+material IceStar.mesh_xml#0
+{
+	technique
+	{
+		pass
+		{
+			ambient 0.8 0.8 0.8 1
+			diffuse 0.64 0.64 0.64 1
+			specular 0.5 0.5 0.5 1 1
+
+			texture_unit
+			{
+				texture IceStar.png
+			}
+		}
+
+	}
+
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_O1.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_O1.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_O1.material	(revision 10884)
@@ -0,0 +1,20 @@
+
+material TD_O1.mesh_xml#0
+{
+	technique
+	{
+		pass
+		{
+			ambient 0.8 0.8 0.8 1
+			diffuse 0.64 0.64 0.64 1
+			specular 0.5 0.5 0.5 1 1
+
+			texture_unit
+			{
+				texture TD_O1.png
+			}
+		}
+
+	}
+
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_S1.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_S1.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_S1.material	(revision 10884)
@@ -0,0 +1,20 @@
+
+material TD_S1.mesh_xml#0
+{
+	technique
+	{
+		pass
+		{
+			ambient 0.8 0.8 0.8 1
+			diffuse 0.64 0.64 0.64 1
+			specular 0.5 0.5 0.5 1 1
+
+			texture_unit
+			{
+				texture TD_S1.png
+			}
+		}
+
+	}
+
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_S2.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_S2.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_S2.material	(revision 10884)
@@ -0,0 +1,20 @@
+
+material TD_S2.mesh_xml#0
+{
+	technique
+	{
+		pass
+		{
+			ambient 0.8 0.8 0.8 1
+			diffuse 0.64 0.64 0.64 1
+			specular 0.5 0.5 0.5 1 1
+
+			texture_unit
+			{
+				texture TD_S2.png
+			}
+		}
+
+	}
+
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_S3.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_S3.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_S3.material	(revision 10884)
@@ -0,0 +1,20 @@
+
+material TD_S3.mesh_xml#0
+{
+	technique
+	{
+		pass
+		{
+			ambient 0.8 0.8 0.8 1
+			diffuse 0.64 0.64 0.64 1
+			specular 0.5 0.5 0.5 1 1
+
+			texture_unit
+			{
+				texture TD_S3.png
+			}
+		}
+
+	}
+
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_S4.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_S4.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_S4.material	(revision 10884)
@@ -0,0 +1,20 @@
+
+material TD_S4.mesh_xml#0
+{
+	technique
+	{
+		pass
+		{
+			ambient 0.8 0.8 0.8 1
+			diffuse 0.64 0.64 0.64 1
+			specular 0.5 0.5 0.5 1 1
+
+			texture_unit
+			{
+				texture TD_S4.png
+			}
+		}
+
+	}
+
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_S5.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_S5.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_S5.material	(revision 10884)
@@ -0,0 +1,20 @@
+
+material TD_S5.mesh_xml#0
+{
+	technique
+	{
+		pass
+		{
+			ambient 0.8 0.8 0.8 1
+			diffuse 0.64 0.64 0.64 1
+			specular 0.5 0.5 0.5 1 1
+
+			texture_unit
+			{
+				texture TD_S5.png
+			}
+		}
+
+	}
+
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_T1.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_T1.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_T1.material	(revision 10884)
@@ -0,0 +1,20 @@
+
+material TD_T1.mesh_xml#0
+{
+	technique
+	{
+		pass
+		{
+			ambient 0.8 0.8 0.8 1
+			diffuse 0.64 0.64 0.64 1
+			specular 0.5 0.5 0.5 1 1
+
+			texture_unit
+			{
+				texture TD_T1.png
+			}
+		}
+
+	}
+
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_T2.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_T2.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_T2.material	(revision 10884)
@@ -0,0 +1,20 @@
+
+material TD_T2.mesh_xml#0
+{
+	technique
+	{
+		pass
+		{
+			ambient 0.8 0.8 0.8 1
+			diffuse 0.64 0.64 0.64 1
+			specular 0.5 0.5 0.5 1 1
+
+			texture_unit
+			{
+				texture TD_T2.png
+			}
+		}
+
+	}
+
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_T3.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_T3.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_T3.material	(revision 10884)
@@ -0,0 +1,20 @@
+
+material TD_T3.mesh_xml#0
+{
+	technique
+	{
+		pass
+		{
+			ambient 0.8 0.8 0.8 1
+			diffuse 0.64 0.64 0.64 1
+			specular 0.5 0.5 0.5 1 1
+
+			texture_unit
+			{
+				texture TD_T3.png
+			}
+		}
+
+	}
+
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_T4.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_T4.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_T4.material	(revision 10884)
@@ -0,0 +1,20 @@
+
+material TD_T4.mesh_xml#0
+{
+	technique
+	{
+		pass
+		{
+			ambient 0.8 0.8 0.8 1
+			diffuse 0.64 0.64 0.64 1
+			specular 0.5 0.5 0.5 1 1
+
+			texture_unit
+			{
+				texture TD_T4.png
+			}
+		}
+
+	}
+
+}
Index: /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_T5.material
===================================================================
--- /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_T5.material	(revision 10884)
+++ /data/contentcreation/pps/FabienVultier/TD Modelle/Export QTME/TD_T5.material	(revision 10884)
@@ -0,0 +1,20 @@
+
+material TD_T5.mesh_xml#0
+{
+	technique
+	{
+		pass
+		{
+			ambient 0.8 0.8 0.8 1
+			diffuse 0.64 0.64 0.64 1
+			specular 0.5 0.5 0.5 1 1
+
+			texture_unit
+			{
+				texture TD_T5.png
+			}
+		}
+
+	}
+
+}
