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Ignore:
Timestamp:
Nov 23, 2015, 10:20:29 PM (10 years ago)
Author:
landauf
Message:

always use 'virtual' in the declaration of virtual functions even if they are inherited

File:
1 edited

Legend:

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  • code/branches/cpp11_v2/src/orxonox/worldentities/pawns/FpsPlayer.h

    r10818 r10845  
    6969            virtual void fire();
    7070
    71             bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint) override;
     71            virtual bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint) override;
    7272
    7373            virtual void addedWeaponPack(WeaponPack* wPack);
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