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Ignore:
Timestamp:
Sep 9, 2015, 1:11:13 PM (10 years ago)
Author:
landauf
Message:

BaseObject returns plain pointers instead of StrongPtrs for Namespace, Level, Scene, and Gametype.

File:
1 edited

Legend:

Unmodified
Added
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  • code/branches/core7/src/modules/invader/InvaderHUDinfo.cc

    r9961 r10571  
    128128        if (this->getOwner() && this->getOwner()->getGametype())
    129129        {
    130             this->InvaderGame = orxonox_cast<Invader*>(this->getOwner()->getGametype().get());
     130            this->InvaderGame = orxonox_cast<Invader*>(this->getOwner()->getGametype());
    131131        }
    132132        else
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