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Changeset 10094 in orxonox.OLD


Ignore:
Timestamp:
Dec 18, 2006, 10:42:56 PM (17 years ago)
Author:
gfilip
Message:

no errors

Location:
branches/camera/src/world_entities
Files:
2 edited

Legend:

Unmodified
Added
Removed
  • branches/camera/src/world_entities/camera.cc

    r10093 r10094  
    309309
    310310
     311Vector itarateTo(0,0,0);
     312
     313
    311314CameraTarget::CameraTarget()
    312315{
     
    331334
    332335
    333 float CameraTarget::iterate(float dt, Vector target, PNode* cam)
     336float CameraTarget::iterate(float dt, Vector target, Vector cam)
    334337{
    335338  Vector tmpVec;
    336339
    337       tmpVec= (cam->getAbsCorr() - target);
     340      tmpVec= (target - cam);
    338341
    339342  if (tmpVec.x >= 0.01)
    340     float ret =  cam->getAbsCorr();
    341   ret += tmpVec * fabsf(dt);
    342   return ret;
    343 }
    344 
    345 
    346 Vector* Camera::translate(Vector* newPos, float speed)
    347 {
    348 glTranslatef(Vector);
    349 
    350 }
    351 
    352 
    353 
     343
     344  return  0;//tmpVec * fabsf(dt);
     345
     346}
     347
     348
     349Vector* CameraTarget::translate(Vector* newPos, float speed)
     350{
     351//glTranslatef(Vector);
     352
     353}
     354
     355
     356
  • branches/camera/src/world_entities/camera.h

    r10093 r10094  
    9797  void detach();
    9898  void atach(PNode* object);
    99   float iterate(float dt, Vector target, PNode* cam);
     99  float iterate(float dt, Vector target, Vector cam);
    100100  Vector* translate(Vector* newPos, float speed);
    101101};
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