Index: code/branches/modularships/data/levels/emptyLevel.oxw
===================================================================
--- code/branches/modularships/data/levels/emptyLevel.oxw	(revision 10029)
+++ code/branches/modularships/data/levels/emptyLevel.oxw	(revision 10053)
@@ -16,5 +16,4 @@
   include("templates/spaceshipPirate.oxt")
   include("templates/spaceshipEscort.oxt")
-  include("templates/HeavyCruiser.oxt")
 ?>
 
@@ -33,75 +32,4 @@
     <SpawnPoint team=0 position="-200,0,0" lookat="0,0,0" spawnclass=SpaceShip pawndesign=spaceshipescort />
     
-    <MovableEntity position="0,0,0" collisionType=dynamic scale=1 linearDamping=0.8 angularDamping=0  collisiondamage=0.005 enablecollisiondamage=true>
-    <attached> 
-        <Model position="0,0,0" mesh="cube.mesh" scale3D="40,40,40" /> 
-        <StaticEntity position="0,90,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 >
-            <attached> 
-                <Model position="0,0,0" mesh="cube.mesh" scale3D="30,30,30" /> 
-            </attached> 
-            <collisionShapes> 
-                <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> 
-            </collisionShapes> 
-        </StaticEntity>
-    </attached> 
-    <collisionShapes> 
-        <BoxCollisionShape position="0,0,0" halfExtents="40,40,40" /> 
-    </collisionShapes> 
-    </MovableEntity>
-    
-    <Pawn health=1000 initialhealth=1000 maxhealth=1000 position="0,-100,-100" direction="0,0,0" collisionType=dynamic mass=1000 name=box radarname = "Pawn 0" >
-        <attached>
-            <Model position="0,0,0" mesh="crate.mesh" scale3D="6,6,6" />
-            <Model position="0,-60,0" mesh="cube.mesh" scale3D="30,30,30" />
-            <StaticEntity position="0,-120,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 >
-                <attached> 
-                    <Model position="0,0,0" mesh="crate.mesh" scale3D="6,6,6" />
-                    <Model position="0,0,60" mesh="cube.mesh" scale3D="30,30,30" /> 
-                </attached> 
-                <collisionShapes> 
-                    <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> 
-                    <BoxCollisionShape position="0,0,60" halfExtents="30,30,30" /> 
-                </collisionShapes> 
-            </StaticEntity>
-            <StaticEntity position="0,-180,0" direction="0,0,0" collisionType=static mass=100 friction=0.01 >
-                <attached> 
-                    <Model position="0,0,0" mesh="crate.mesh" scale3D="6,6,6" />
-                    <Model position="0,-60,0" mesh="cube.mesh" scale3D="30,30,30" /> 
-                </attached> 
-                <collisionShapes> 
-                    <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" /> 
-                    <BoxCollisionShape position="0,-60,0" halfExtents="30,30,30" /> 
-                </collisionShapes> 
-            </StaticEntity>
-        </attached>
-        <collisionShapes>
-            <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" />
-            <BoxCollisionShape position="0,-60,0" halfExtents="30,30,30" />
-        </collisionShapes>
-    </Pawn>
-
-    <Pawn health=1000 initialhealth=1000 maxhealth=1000 position="0,-100,100" direction="0,0,0" collisionType=dynamic mass=1000 name=box radarname = "Pawn 1" >
-        <attached>
-            <Model position="0,0,0" mesh="crate.mesh" scale3D="6,6,6" />
-            <Model position="0,-60,0" mesh="cube.mesh" scale3D="30,30,30" />
-        </attached>
-        <collisionShapes>
-            <BoxCollisionShape position="0,0,0" halfExtents="30,30,30" />
-            <BoxCollisionShape position="0,-60,0" halfExtents="30,30,30" />
-        </collisionShapes>
-    </Pawn>
-    
-    <ModularSpaceShip position="0,-100,-200">
-      <templates>
-        <Template link=spaceshippirate />
-      </templates>
-    </ModularSpaceShip>
-    
-    <ModularSpaceShip position="0,-1000,-200" health="2000" maxhealth="4000" initialhealth="2000">
-      <templates>
-        <Template link=HeavyCruiser />
-      </templates>
-    </ModularSpaceShip>
-    
   </Scene>
 </Level>
