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| 1 | |
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| 2 | /* |
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| 3 | orxonox - the future of 3D-vertical-scrollers |
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| 4 | |
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| 5 | Copyright (C) 2004 orx |
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| 6 | |
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| 7 | This program is free software; you can redistribute it and/or modify |
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| 8 | it under the terms of the GNU General Public License as published by |
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| 9 | the Free Software Foundation; either version 2, or (at your option) |
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| 10 | any later version. |
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| 11 | |
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| 12 | ### File Specific |
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| 13 | main-programmer: Patrick Boenzli |
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| 14 | |
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| 15 | */ |
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| 16 | |
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| 17 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WEAPON |
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| 18 | |
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| 19 | #include "weapon_slot.h" |
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| 20 | #include "util/loading/factory.h" |
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| 21 | |
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| 22 | |
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| 23 | ObjectListDefinition(WeaponSlot); |
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| 24 | |
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| 25 | |
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| 26 | WeaponSlot::WeaponSlot() |
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| 27 | { |
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| 28 | this->registerObject(this, WeaponSlot::_objectList); |
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| 29 | |
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| 30 | } |
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| 31 | |
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| 32 | WeaponSlot::WeaponSlot(const TiXmlElement* root) |
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| 33 | { |
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| 34 | this->registerObject(this, WeaponSlot::_objectList); |
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| 35 | |
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| 36 | } |
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| 37 | |
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| 38 | |
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| 39 | WeaponSlot::~WeaponSlot() |
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| 40 | {} |
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