/* orxonox - the future of 3D-vertical-scrollers Copyright (C) 2004 orx This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. ### File Specific main-programmer: co-programmer: */ #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY #include "executor/executor.h" #include "util/loading/factory.h" #include "util/loading/load_param.h" #include "test_entity.h" #include "debug.h" #include "state.h" ObjectListDefinition(TestEntity); CREATE_FACTORY(TestEntity); /** * */ TestEntity::TestEntity () { this->init(); } /** * */ TestEntity::TestEntity(const TiXmlElement* root) { this->init(); if( root != NULL) this->loadParams(root); } /** * */ TestEntity::~TestEntity () {} /** * */ void TestEntity::init() { this->registerObject(this, TestEntity::_objectList); this->toList(OM_GROUP_00); } /** * loads the Settings of a MD2Creature from an XML-element. * @param root the XML-element to load the MD2Creature's properties from */ void TestEntity::loadParams(const TiXmlElement* root) { WorldEntity::loadParams(root); } /** * */ void TestEntity::tick (float time) { } /** * */ void TestEntity::draw() const { }