#ifndef _NPC_Test1_H #define _NPC_Test1_H #include "npc.h" class AI; class NPCTest1 : public NPC { ObjectListDeclaration(NPCTest1); public: NPCTest1 (); virtual ~NPCTest1 (); void addAI(AI* ai); virtual void tick(float dt); private: Vector randomRotAxis; WorldEntity* collider; }; #endif /* _NPC_Test1_H */