/* orxonox - the future of 3D-vertical-scrollers Copyright (C) 2004 orx This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. ### File Specific: main-programmer: Benjamin Grauer co-programmer: ... */ //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY #include "object_manager.h" #include "world_entity.h" #include "shell_command.h" #include #include "debug.h" SHELL_COMMAND(debug, ObjectManager, debug) ->defaultValues("", 0); ObjectListDefinition(ObjectManager); /** * @brief standard constructor */ ObjectManager::ObjectManager () { this->registerObject(this, ObjectManager::_objectList); this->setName("ObjectManager"); pNodeList = NULL; } /** * @brief standard deconstructor * * this also removes ALL entitites in existence. */ ObjectManager::~ObjectManager () { this->flush(); } /** * @brief flushes all entities * * this function deletes all entities that exist within the ObjectManager. * It does this by poping each list from the front, and delete the given object. * * automatically called by a destructor. */ void ObjectManager::flush() { for (unsigned int i = 0; i < OM_SIZE; ++i) while(!this->entityLists[i].empty()) delete this->entityLists[i].front(); // delete reflection list this->reflectionList.clear(); } /** * @brief moves an Entity from an old list to a new One * @param entity the entity to move. * @param omList the new List to move the entity to. * * this will erase the entity from the old list */ void ObjectManager::toList (WorldEntity* entity, OM_LIST omList) { assert (omList != OM_SIZE); if (likely(entity->getOMListNumber() != OM_INIT)) this->entityLists[entity->getOMListNumber()].erase(entity->getEntityIterator()); if (likely(omList != OM_INIT)) { this->entityLists[omList].push_back(entity); entity->getEntityIterator() = --this->entityLists[omList].end(); entity->getOMListNumber() = omList; } } /** * @see ObjectManager::toList(WorldEntity* OM_LIST) * @param entity the entity to move. * @param omList the new List to move the entity to. * * this function also does a transformation from omList as char* to OM_LIST. */ void ObjectManager::toList (WorldEntity* entity, const std::string& omList) { this->toList(entity, ObjectManager::StringToOMList(omList)); } /** * @returns a new List with a list of WorldEntities of distance Radius from center */ /* void ObjectManager::distanceFromObject(EntityList& entities, const PNode& center, float radius, const ClassID& classID) { TODO FIXME const std::list* entityList = ClassList::getList(classID); if (entityList != NULL) { std::list::const_iterator node; for (node = entityList->begin(); node != entityList->end(); node++) if ((dynamic_cast(*node)->getAbsCoor() - center.getAbsCoor()).len() < radius) entities.push_back(dynamic_cast(*node)); } } */ /** * @brief print out nice debug information about Elements in the list OM_LIST * @param omList the List to debug. * @param level: level 0: only show list info; level 1: also show entities and their names. */ void ObjectManager::debug(OM_LIST omList, unsigned int level) const { if (omList != OM_INIT || omList == OM_SIZE) { PRINT(0)(" +ObjectManager-LIST: '%s'==size='%d'==---\n", ObjectManager::OMListToString((OM_LIST)omList).c_str(), this->entityLists[omList].size()); // if (level >= 1) { ObjectManager::EntityList::const_iterator entity; for (entity = this->entityLists[omList].begin(); entity != this->entityLists[omList].end(); entity++) { PRINT(0)(" | %s::%s\n",(*entity)->getClassCName(), (*entity)->getCName()); } } } else PRINTF(2)("Invalid query. for OM_INIT-LIST or OM_SIZE\n"); } /** * @brief prints out very nice debug information * @param listName the Name of the list to get Debug information from * @param level: level 0: only show list info; level 1: also show entities and their names. */ void ObjectManager::debug(const std::string& listName, unsigned int level) { PRINT(0)("=================================\n"); PRINT(0)("=ObjectManager-DEBUG=============\n"); PRINT(0)("=================================\n"); if (listName.empty()) for (unsigned int i = 0; i < OM_SIZE; ++i) debug((OM_LIST) i, level); else debug(ObjectManager::StringToOMList(listName)); PRINT(0)("=========================== OM ==\n"); } /** * @brief transforms an omList into a String (usefull for debugging). * @param omList the OM_LIST to be transformed into a String. * @returns the String transformed from omList. */ const std::string& ObjectManager::OMListToString(OM_LIST omList) { if (omList == OM_INIT || omList == OM_SIZE) return ObjectManager::objectManagerListNames[OM_NULL]; printf("%d\n", omList); return ObjectManager::objectManagerListNames[omList]; } /** * @brief transforms a String into an OM_LIST (usefull for debugging/Loading). * @param listName the OM_LIST-name to be transformed into an OM_LIST. * @returns the OM_LIST transformed from listName. or the default, if not found or NULL. */ OM_LIST ObjectManager::StringToOMList(const std::string& listName) { if (unlikely(listName.empty())) return OM_DEFAULT_LIST; for(unsigned int i = 0; i < OM_SIZE; ++i) { if(listName == ObjectManager::objectManagerListNames[i]) { return (OM_LIST)i; } } return OM_NULL; } const std::string ObjectManager::objectManagerListNames[] = { "null", "dead", "dead-tick", "environ-notick", "environ", "background", "common", "players", "players-proj", "group00", "group00-proj", "group01", "group01-proj", "group02", "group02-proj", "group03", "group03-proj", "group04", "group04-proj", "group05", "group05-proj", "group06", "group06-proj", "group07", "group07-proj", "group08", "group08-proj", "group09", "group09-proj", "group10", "group10-proj", "group11", "group11-proj", "group12", "group12-proj", "group13", "group13-proj", "group14", "group14-proj", "group15", "group15-proj" };