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| 2 | |
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| 3 | /* |
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| 4 | orxonox - the future of 3D-vertical-scrollers |
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| 5 | |
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| 6 | Copyright (C) 2004 orx |
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| 7 | |
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| 8 | This program is free software; you can redistribute it and/or modify |
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| 9 | it under the terms of the GNU General Public License as published by |
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| 10 | the Free Software Foundation; either version 2, or (at your option) |
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| 11 | any later version. |
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| 12 | |
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| 13 | ### File Specific: |
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| 14 | main-programmer: Patrick Boenzli |
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| 15 | co-programmer: |
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| 16 | */ |
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| 17 | |
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| 18 | |
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| 19 | #include "story_entity.h" |
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| 20 | |
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| 21 | |
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| 22 | using namespace std; |
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| 23 | |
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| 24 | |
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| 25 | |
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| 26 | StoryEntity::StoryEntity () |
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| 27 | { |
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| 28 | this->setClassID(CL_STORY_ENTITY, "StoryEntity"); |
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| 29 | this->isInit = false; |
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| 30 | this->readyToRun = false; |
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| 31 | this->isPaused = false; |
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| 32 | this->isSuspended = false; |
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| 33 | } |
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| 34 | |
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| 35 | StoryEntity::~StoryEntity () {} |
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| 36 | |
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| 37 | |
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| 38 | /** |
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| 39 | * sets the story ID |
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| 40 | |
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| 41 | sets the story id of the current entity, this enables it to be identified in a |
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| 42 | global context. |
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| 43 | */ |
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| 44 | void StoryEntity::setStoryID(int storyID) |
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| 45 | { |
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| 46 | this->storyID = storyID; |
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| 47 | } |
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| 48 | |
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| 49 | |
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| 50 | /** |
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| 51 | * this reads the story id of the current entity |
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| 52 | * @returns the story entity id |
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| 53 | */ |
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| 54 | int StoryEntity::getStoryID() |
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| 55 | { |
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| 56 | return this->storyID; |
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| 57 | } |
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| 58 | |
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| 59 | |
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| 60 | /** |
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| 61 | * sets the id of the next story entity |
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| 62 | |
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| 63 | StoryEntities can choose their following entity themselfs. the entity id defined here |
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| 64 | will be startet after this entity ends. this can be convenient if you want to have a |
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| 65 | non linear story with switches. |
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| 66 | */ |
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| 67 | void StoryEntity::setNextStoryID(int nextStoryID) |
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| 68 | { |
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| 69 | this->nextStoryID = nextStoryID; |
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| 70 | } |
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| 71 | |
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| 72 | /** |
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| 73 | * gets the story id of the current entity |
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| 74 | * @returns story id |
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| 75 | */ |
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| 76 | int StoryEntity::getNextStoryID() |
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| 77 | { |
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| 78 | return this->nextStoryID; |
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| 79 | } |
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