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Last change
on this file since 7946 was
6512,
checked in by bensch, 20 years ago
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orxonox/trunk: loadParams is now virtual.
ALL THE CLASSES HAVE TO CALL
SuperClass::loadParams(root);
isntead of:
static_cast<SuperClass*>(this)→loadParams(root);
which was quite stupid anyways
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File size:
690 bytes
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| 1 | /*! |
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| 2 | * @file multi_player_world.h |
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| 3 | * Holds and manages all game data |
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| 4 | */ |
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| 5 | |
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| 6 | #ifndef _MULTI_PLAYER_WORLD_H |
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| 7 | #define _MULTI_PLAYER_WORLD_H |
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| 8 | |
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| 9 | #include "game_world.h" |
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| 10 | |
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| 11 | |
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| 12 | class TiXmlElement; |
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| 13 | class MultiPlayerWorldData; |
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| 14 | |
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| 15 | |
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| 16 | //! The multiplayer game world |
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| 17 | /** |
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| 18 | * this class initializes everything that should be displayed inside of the current level. |
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| 19 | * it is the main driving factor during gameplay. |
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| 20 | */ |
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| 21 | class MultiPlayerWorld : public GameWorld { |
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| 22 | |
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| 23 | public: |
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| 24 | MultiPlayerWorld (const TiXmlElement* root = NULL); |
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| 25 | virtual ~MultiPlayerWorld (); |
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| 26 | |
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| 27 | virtual void loadParams(const TiXmlElement* root); |
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| 28 | |
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| 29 | void debug(); |
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| 30 | |
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| 31 | protected: |
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| 32 | virtual void synchronize(); |
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| 33 | }; |
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| 34 | |
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| 35 | #endif /* _MULTI_PLAYER_WORLD_H */ |
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