/** * @file slot.h * @brief Slots part of Signal Slot library from Sarah Thopson * @see signal.h for more information and license. */ #ifndef SLOT_H__ #define SLOT_H__ #include #include #if defined(SIGSLOT_PURE_ISO) || (!defined(WIN32) && !defined(__GNUG__) && !defined(SIGSLOT_USE_POSIX_THREADS)) # define _SIGSLOT_SINGLE_THREADED #elif defined(WIN32) # define _SIGSLOT_HAS_WIN32_THREADS # include #elif defined(__GNUG__) || defined(SIGSLOT_USE_POSIX_THREADS) # define _SIGSLOT_HAS_POSIX_THREADS # include #else # define _SIGSLOT_SINGLE_THREADED #endif #ifndef SIGSLOT_DEFAULT_MT_POLICY # ifdef _SIGSLOT_SINGLE_THREADED # define SIGSLOT_DEFAULT_MT_POLICY single_threaded # else # define SIGSLOT_DEFAULT_MT_POLICY multi_threaded_local # endif #endif namespace sigslot { class single_threaded { public: single_threaded() { ; } virtual ~single_threaded() { ; } virtual void lock() { ; } virtual void unlock() { ; } }; #ifdef _SIGSLOT_HAS_WIN32_THREADS // The multi threading policies only get compiled in if they are enabled. class multi_threaded_global { public: multi_threaded_global() { static bool isinitialised = false; if(!isinitialised) { InitializeCriticalSection(get_critsec()); isinitialised = true; } } multi_threaded_global(const multi_threaded_global&) { ; } virtual ~multi_threaded_global() { ; } virtual void lock() { EnterCriticalSection(get_critsec()); } virtual void unlock() { LeaveCriticalSection(get_critsec()); } private: CRITICAL_SECTION* get_critsec() { static CRITICAL_SECTION g_critsec; return &g_critsec; } }; class multi_threaded_local { public: multi_threaded_local() { InitializeCriticalSection(&m_critsec); } multi_threaded_local(const multi_threaded_local&) { InitializeCriticalSection(&m_critsec); } virtual ~multi_threaded_local() { DeleteCriticalSection(&m_critsec); } virtual void lock() { EnterCriticalSection(&m_critsec); } virtual void unlock() { LeaveCriticalSection(&m_critsec); } private: CRITICAL_SECTION m_critsec; }; #endif // _SIGSLOT_HAS_WIN32_THREADS #ifdef _SIGSLOT_HAS_POSIX_THREADS // The multi threading policies only get compiled in if they are enabled. class multi_threaded_global { public: multi_threaded_global() { pthread_mutex_init(get_mutex(), NULL); } multi_threaded_global(const multi_threaded_global&) { ; } virtual ~multi_threaded_global() { ; } virtual void lock() { pthread_mutex_lock(get_mutex()); } virtual void unlock() { pthread_mutex_unlock(get_mutex()); } private: pthread_mutex_t* get_mutex() { static pthread_mutex_t g_mutex; return &g_mutex; } }; class multi_threaded_local { public: multi_threaded_local() { pthread_mutex_init(&m_mutex, NULL); } multi_threaded_local(const multi_threaded_local&) { pthread_mutex_init(&m_mutex, NULL); } virtual ~multi_threaded_local() { pthread_mutex_destroy(&m_mutex); } virtual void lock() { pthread_mutex_lock(&m_mutex); } virtual void unlock() { pthread_mutex_unlock(&m_mutex); } private: pthread_mutex_t m_mutex; }; #endif // _SIGSLOT_HAS_POSIX_THREADS template class lock_block { public: mt_policy *m_mutex; lock_block(mt_policy *mtx) : m_mutex(mtx) { m_mutex->lock(); } ~lock_block() { m_mutex->unlock(); } }; template class has_slots; template class _signal_base : public mt_policy { public: virtual void slot_disconnect(has_slots* pslot) = 0; virtual void slot_duplicate(const has_slots* poldslot, has_slots* pnewslot) = 0; }; template class has_slots //: public mt_policy { private: typedef std::set<_signal_base *> sender_set; typedef typename sender_set::const_iterator const_iterator; public: has_slots() { ; } has_slots(const has_slots& hs) // : mt_policy(hs) { //lock_block lock(this); const_iterator it = hs.m_senders.begin(); const_iterator itEnd = hs.m_senders.end(); while(it != itEnd) { (*it)->slot_duplicate(&hs, this); m_senders.insert(*it); ++it; } } void signal_connect(_signal_base* sender) { //lock_block lock(this); m_senders.insert(sender); } void signal_disconnect(_signal_base* sender) { //lock_block lock(this); m_senders.erase(sender); } virtual ~has_slots() { disconnect_all(); } void disconnect_all() { //lock_block lock(this); const_iterator it = m_senders.begin(); const_iterator itEnd = m_senders.end(); while(it != itEnd) { (*it)->slot_disconnect(this); ++it; } m_senders.erase(m_senders.begin(), m_senders.end()); } private: sender_set m_senders; }; } #endif /* SLOT_H__ */