| 1 | /* |
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| 2 | orxonox - the future of 3D-vertical-scrollers |
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| 3 | |
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| 4 | Copyright (C) 2004 orx |
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| 5 | |
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| 6 | This program is free software; you can redistribute it and/or modify |
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| 7 | it under the terms of the GNU General Public License as published by |
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| 8 | the Free Software Foundation; either version 2, or (at your option) |
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| 9 | any later version. |
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| 10 | |
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| 11 | ### File Specific: |
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| 12 | main-programmer: Benjamin Grauer |
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| 13 | co-programmer: ... |
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| 14 | */ |
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| 15 | |
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| 16 | //#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_ |
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| 17 | |
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| 18 | #include "shell.h" |
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| 19 | #include "shell_command.h" |
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| 20 | #include "shell_buffer.h" |
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| 21 | #include "shell_input.h" |
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| 22 | |
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| 23 | |
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| 24 | #include "text_engine.h" |
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| 25 | #include "list.h" |
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| 26 | #include "graphics_engine.h" |
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| 27 | #include "event_handler.h" |
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| 28 | #include "debug.h" |
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| 29 | #include "class_list.h" |
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| 30 | |
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| 31 | #include "key_names.h" |
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| 32 | #include <stdarg.h> |
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| 33 | #include <stdio.h> |
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| 34 | |
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| 35 | using namespace std; |
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| 36 | |
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| 37 | SHELL_COMMAND(clear, Shell, clear) |
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| 38 | ->describe("Clears the shell from unwanted lines (empties all buffers)") |
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| 39 | ->setAlias("clear"); |
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| 40 | SHELL_COMMAND(deactivate, Shell, deactivate) |
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| 41 | ->describe("Deactivates the Shell. (moves it into background)") |
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| 42 | ->setAlias("hide"); |
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| 43 | SHELL_COMMAND(textsize, Shell, setTextSize) |
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| 44 | ->describe("Sets the size of the Text (size, linespacing)"); |
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| 45 | |
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| 46 | /** |
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| 47 | * standard constructor |
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| 48 | */ |
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| 49 | Shell::Shell () |
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| 50 | { |
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| 51 | this->setClassID(CL_SHELL, "Shell"); |
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| 52 | this->setName("Shell"); |
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| 53 | |
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| 54 | // register the shell at the ShellBuffer |
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| 55 | ShellBuffer::getInstance()->registerShell(this); |
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| 56 | |
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| 57 | |
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| 58 | // Element2D and generals |
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| 59 | this->setAbsCoor2D(3, -400); |
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| 60 | this->textSize = 15; |
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| 61 | this->lineSpacing = 0; |
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| 62 | this->bActive = false; |
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| 63 | |
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| 64 | // BUFFER |
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| 65 | this->bufferText = NULL; |
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| 66 | this->bufferDisplaySize = 10; |
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| 67 | |
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| 68 | // INPUT LINE |
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| 69 | this->shellInput = new ShellInput; |
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| 70 | //this->commandList = new tList<ShellCommand>; |
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| 71 | |
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| 72 | this->rebuildText(); |
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| 73 | |
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| 74 | // EVENT-Handler subscription of '`' to all States. |
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| 75 | EventHandler::getInstance()->subscribe(this, ES_ALL, SDLK_BACKQUOTE); |
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| 76 | } |
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| 77 | |
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| 78 | /** |
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| 79 | * standard deconstructor |
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| 80 | */ |
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| 81 | Shell::~Shell () |
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| 82 | { |
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| 83 | // delete the displayable Buffers |
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| 84 | for (unsigned int i = 0; i < this->bufferDisplaySize; i++) |
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| 85 | delete this->bufferText[i]; |
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| 86 | delete[] this->bufferText; |
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| 87 | |
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| 88 | // delete the inputLine |
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| 89 | delete this->shellInput; |
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| 90 | ShellBuffer::getInstance()->unregisterShell(this); |
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| 91 | } |
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| 92 | |
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| 93 | /** |
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| 94 | * activates the shell |
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| 95 | * |
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| 96 | * This also feeds the Last few lines from the main buffers into the displayBuffer |
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| 97 | */ |
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| 98 | void Shell::activate() |
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| 99 | { |
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| 100 | if (this->bActive == true) |
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| 101 | PRINTF(3)("The shell is already active\n"); |
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| 102 | this->bActive = true; |
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| 103 | |
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| 104 | EventHandler::getInstance()->setState(ES_SHELL); |
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| 105 | this->setRelCoorSoft2D(0, 0, 1, 5); |
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| 106 | |
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| 107 | ShellBuffer::getInstance()->getBufferIterator()->lastElement(); |
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| 108 | for (unsigned int i = 0; i < this->bufferDisplaySize; i++) |
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| 109 | this->bufferText[i]->setText(ShellBuffer::getInstance()->getBufferIterator()->prevElement(), true); |
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| 110 | } |
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| 111 | |
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| 112 | /** |
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| 113 | * deactiveates the Shell. |
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| 114 | */ |
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| 115 | void Shell::deactivate() |
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| 116 | { |
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| 117 | if (this->bActive == false) |
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| 118 | PRINTF(3)("The shell is already inactive\n"); |
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| 119 | this->bActive = false; |
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| 120 | |
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| 121 | EventHandler::getInstance()->setState(ES_GAME); |
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| 122 | this->setRelCoorSoft2D(0, -400, 1, 5); |
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| 123 | |
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| 124 | ShellBuffer::getInstance()->getBufferIterator()->lastElement(); |
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| 125 | for (int i = 0; i < this->bufferDisplaySize; i++) |
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| 126 | this->bufferText[i]->setText(ShellBuffer::getInstance()->getBufferIterator()->prevElement(), false); |
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| 127 | } |
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| 128 | |
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| 129 | |
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| 130 | /** |
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| 131 | * sets the size of the text and spacing |
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| 132 | * @param textSize the size of the Text in Pixels |
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| 133 | * @param lineSpacing the size of the Spacing between two lines in pixels |
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| 134 | * |
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| 135 | * this also rebuilds the entire Text, inputLine and displayBuffer, |
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| 136 | * to be accurate again. |
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| 137 | */ |
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| 138 | void Shell::setTextSize(unsigned int textSize, unsigned int lineSpacing) |
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| 139 | { |
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| 140 | this->textSize = textSize; |
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| 141 | this->lineSpacing = lineSpacing; |
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| 142 | this->shellInput->setFont("fonts/dpquake_.ttf", this->textSize); |
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| 143 | |
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| 144 | // this->rebuildText(); |
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| 145 | } |
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| 146 | |
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| 147 | /** |
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| 148 | * rebuilds the Text's |
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| 149 | * |
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| 150 | * use this function, if you changed the Font/Size or something else. |
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| 151 | */ |
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| 152 | void Shell::rebuildText() |
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| 153 | { |
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| 154 | this->shellInput->setFont("fonts/dpquake_.ttf", this->textSize); |
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| 155 | this->shellInput->setColor(1, 0, 0); |
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| 156 | this->shellInput->setAlignment(TEXT_ALIGN_LEFT); |
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| 157 | this->shellInput->setParent2D(this); |
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| 158 | this->shellInput->setRelCoor2D(5, (this->textSize + this->lineSpacing)*this->bufferDisplaySize + this->textSize); |
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| 159 | |
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| 160 | this->setBufferDisplaySize(this->bufferDisplaySize); |
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| 161 | } |
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| 162 | |
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| 163 | /** |
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| 164 | * sets The count of Lines to display in the buffer. |
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| 165 | * @param bufferDisplaySize the count of lines to display in the Shell-Buffer. |
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| 166 | */ |
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| 167 | void Shell::setBufferDisplaySize(unsigned int bufferDisplaySize) |
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| 168 | { |
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| 169 | if (this->bufferText != NULL) |
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| 170 | { |
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| 171 | for (unsigned int i = 0; i < this->bufferDisplaySize; i++) |
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| 172 | delete this->bufferText[i]; |
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| 173 | delete[] this->bufferText; |
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| 174 | } |
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| 175 | |
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| 176 | this->bufferText = new Text*[bufferDisplaySize]; |
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| 177 | for (unsigned int i = 0; i < bufferDisplaySize; i++) |
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| 178 | { |
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| 179 | this->bufferText[i] = TextEngine::getInstance()->createText("fonts/dpquake_.ttf", this->textSize, TEXT_RENDER_DYNAMIC); |
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| 180 | this->bufferText[i]->setColor(1, 0, 0); |
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| 181 | this->bufferText[i]->setAlignment(TEXT_ALIGN_LEFT); |
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| 182 | this->bufferText[i]->setRelCoor2D(calculateLinePosition(i)); |
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| 183 | this->bufferText[i]->setText(NULL); |
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| 184 | this->bufferText[i]->setParent2D(this); |
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| 185 | } |
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| 186 | this->bufferDisplaySize = bufferDisplaySize; |
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| 187 | |
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| 188 | this->shellHeight = (this->textSize + this->lineSpacing) * (bufferDisplaySize+1); |
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| 189 | } |
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| 190 | |
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| 191 | /** |
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| 192 | * deletes all the Buffers |
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| 193 | */ |
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| 194 | void Shell::flush() |
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| 195 | { |
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| 196 | // remove all chars from the BufferTexts. |
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| 197 | if (this->bufferText) |
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| 198 | for (int i = 0; i < this->bufferDisplaySize; i++) |
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| 199 | { |
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| 200 | this->bufferText[i]->setText(NULL, true); |
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| 201 | } |
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| 202 | // BUFFER FLUSHING |
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| 203 | } |
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| 204 | |
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| 205 | /** |
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| 206 | * prints out some text to the input-buffers |
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| 207 | * @param text the text to output. |
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| 208 | */ |
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| 209 | void Shell::printToDisplayBuffer(const char* text) |
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| 210 | { |
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| 211 | if(likely(bufferText != NULL)) |
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| 212 | { |
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| 213 | Text* lastText = this->bufferText[this->bufferDisplaySize-1]; |
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| 214 | |
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| 215 | Text* swapText; |
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| 216 | Text* moveText = this->bufferText[0]; |
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| 217 | this->bufferText[0]->setRelCoorSoft2D(this->calculateLinePosition(1),10); |
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| 218 | for (unsigned int i = 1; i < this->bufferDisplaySize; i++) |
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| 219 | { |
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| 220 | if ( i < this->bufferDisplaySize-1) |
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| 221 | this->bufferText[i]->setRelCoorSoft2D(this->calculateLinePosition(i+1),5); |
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| 222 | swapText = this->bufferText[i]; |
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| 223 | this ->bufferText[i] = moveText; |
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| 224 | moveText = swapText; |
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| 225 | } |
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| 226 | lastText->setRelCoor2D(this->calculateLinePosition(0)); |
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| 227 | this->bufferText[0] = lastText; |
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| 228 | |
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| 229 | this->bufferText[0]->setText(text, true); |
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| 230 | } |
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| 231 | } |
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| 232 | |
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| 233 | /** |
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| 234 | * clears the Shell (empties all buffers) |
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| 235 | */ |
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| 236 | void Shell::clear() |
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| 237 | { |
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| 238 | this->flush(); |
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| 239 | ShellBuffer::addBufferLineStatic("orxonox - shell\n ==================== \n", NULL); |
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| 240 | } |
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| 241 | |
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| 242 | /** |
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| 243 | * listens for some event |
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| 244 | * @param event the Event happened |
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| 245 | */ |
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| 246 | void Shell::process(const Event &event) |
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| 247 | { |
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| 248 | if (event.bPressed) |
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| 249 | { |
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| 250 | if (event.type == SDLK_BACKQUOTE) |
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| 251 | { |
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| 252 | if (EventHandler::getInstance()->getState() == ES_GAME) |
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| 253 | this->activate(); |
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| 254 | else |
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| 255 | this->deactivate(); |
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| 256 | } |
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| 257 | } |
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| 258 | } |
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| 259 | |
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| 260 | /** |
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| 261 | * displays the Shell |
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| 262 | */ |
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| 263 | void Shell::draw() const |
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| 264 | { |
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| 265 | glPushMatrix(); |
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| 266 | // transform for alignment. |
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| 267 | // setting the Blending effects |
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| 268 | |
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| 269 | glColor4f(0.0f, 0.0f, 0.8f, .4); |
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| 270 | glEnable(GL_BLEND); |
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| 271 | glDisable(GL_TEXTURE_2D); |
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| 272 | glBlendFunc(GL_SRC_ALPHA, GL_ONE); |
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| 273 | |
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| 274 | glBindTexture(GL_TEXTURE_2D, 0); |
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| 275 | glBegin(GL_TRIANGLE_STRIP); |
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| 276 | |
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| 277 | glTexCoord2f(0, 0); |
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| 278 | glVertex2f(this->getAbsCoor2D().x, this->getAbsCoor2D().y ); |
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| 279 | |
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| 280 | glTexCoord2f(1, 0); |
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| 281 | glVertex2f(GraphicsEngine::getInstance()->getResolutionX() - this->getAbsCoor2D().x, this->getAbsCoor2D().y ); |
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| 282 | |
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| 283 | glTexCoord2f(0, 1); |
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| 284 | glVertex2f(this->getAbsCoor2D().x, this->getAbsCoor2D().y + this->shellHeight); |
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| 285 | |
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| 286 | glTexCoord2f(1, 1); |
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| 287 | glVertex2f(GraphicsEngine::getInstance()->getResolutionX() - this->getAbsCoor2D().x, this->getAbsCoor2D().y + this->shellHeight); |
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| 288 | |
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| 289 | glEnd(); |
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| 290 | } |
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| 291 | |
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| 292 | /////////////////////// |
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| 293 | // HELPER FUNCTIONS // |
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| 294 | /////////////////////// |
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| 295 | |
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| 296 | /** |
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| 297 | * calculates the position of a Buffer-Display Line |
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| 298 | * @param lineNumber the lineNumber from the bottom to calculate the position from |
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| 299 | * @returns the Position of the Line. |
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| 300 | */ |
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| 301 | Vector Shell::calculateLinePosition(unsigned int lineNumber) |
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| 302 | { |
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| 303 | return Vector(5, (this->textSize + this->lineSpacing)*(this->bufferDisplaySize - lineNumber -1) + this->textSize, 0); |
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| 304 | } |
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| 305 | |
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| 306 | |
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| 307 | |
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| 308 | /** |
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| 309 | * displays some nice output from the Shell |
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| 310 | */ |
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| 311 | void Shell::debug() const |
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| 312 | { |
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| 313 | PRINT(3)("Debugging output to console (not this shell)\n"); |
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| 314 | |
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| 315 | // if (this->pressedKey != SDLK_FIRST) |
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| 316 | // printf("%s::%f %f\n", SDLKToKeyname(this->pressedKey), this->delayed, this->repeatDelay); |
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| 317 | |
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| 318 | |
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| 319 | ShellBuffer::getInstance()->debug(); |
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| 320 | } |
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| 321 | |
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| 322 | // void Shell::testI (int i) |
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| 323 | // { |
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| 324 | // PRINTF(3)("This is the Test for one Int '%d'\n", i); |
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| 325 | // } |
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| 326 | // |
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| 327 | // void Shell::testS (const char* s) |
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| 328 | // { |
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| 329 | // PRINTF(3)("This is the Test for one String '%s'\n", s); |
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| 330 | // } |
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| 331 | // |
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| 332 | // void Shell::testB (bool b) |
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| 333 | // { |
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| 334 | // PRINTF(3)("This is the Test for one Bool: "); |
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| 335 | // if (b) |
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| 336 | // PRINTF(3)("true\n"); |
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| 337 | // else |
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| 338 | // PRINTF(3)("false\n"); |
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| 339 | // } |
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| 340 | // |
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| 341 | // void Shell::testF (float f) |
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| 342 | // { |
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| 343 | // PRINTF(3)("This is the Test for one Float '%f'\n", f); |
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| 344 | // } |
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| 345 | // |
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| 346 | // void Shell::testSF (const char* s, float f) |
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| 347 | // { |
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| 348 | // PRINTF(3)("This is the Test for one String '%s' and one Float '%f'\n",s , f); |
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| 349 | // } |
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