#include "resource_obj.h" #include "substring.h" #include "multi_type.h" #include "debug.h" ResourceOBJ::ResourceOBJ(const std::string& imageName, float scaling, const Resources::KeepLevel& keepLevel) : Resource(&ResourceOBJ::type) { Resources::StorePointer* ptr = this->acquireResource(imageName + ',' + MultiType(scaling).getString()); if (ptr) { PRINTF(5)("FOUND OBJ: %s\n", imageName.c_str()); this->acquireData(static_cast(ptr)->ptr()); } else { PRINTF(5)("NOT FOUND OBJ: %s\n", imageName.c_str()); std::string fileName = this->Resource::locateFile(imageName); this->acquireData(OBJModel(fileName, scaling).dataPointer()); this->Resource::addResource(new ResourceOBJ::OBJResourcePointer(imageName + ',' + MultiType(scaling).getString(), keepLevel, this->StaticModel::dataPointer())); } } ResourceOBJ ResourceOBJ::createFromString(const std::string& loadString, const Resources::KeepLevel& keepLevel) { SubString loadValues(loadString, ','); std::string imageName; float scaling = 1.0f; if (loadValues.size() > 0) imageName = loadValues[0]; if (loadValues.size() > 1) scaling = (GLenum)MultiType(loadValues[2]).getFloat(); return ResourceOBJ(imageName, scaling, keepLevel); } Resources::tType ResourceOBJ::type("OBJ"); ResourceOBJ::OBJResourcePointer::OBJResourcePointer(const std::string& loadString, const Resources::KeepLevel& keepLevel, const StaticModelData::Pointer& data) : Resources::StorePointer(loadString, keepLevel) , pointer(data) {}