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source: orxonox.OLD/trunk/src/lib/collision_detection/obb_tree.h

Last change on this file was 9869, checked in by bensch, 18 years ago

orxonox/trunk: merged the new_class_id branche back to the trunk.
merged with command:
svn merge https://svn.orxonox.net/orxonox/branches/new_class_id trunk -r9683:HEAD
no conflicts… puh..

File size: 1.5 KB
Line 
1/*!
2 * @file obb_tree.h
3  *  Definition of an obb tree (object oriented Bounding Box)
4
5*/
6
7#ifndef _OBB_TREE_H
8#define _OBB_TREE_H
9
10#include "bv_tree.h"
11#include "model.h"
12#include "material.h"
13
14class Material;
15class OBBTreeNode;
16class PNode;
17class WorldEntity;
18
19//! A class for representing an obb tree
20class OBBTree : public BVTree
21{
22  ObjectListDeclaration(OBBTree);
23
24  public:
25    OBBTree(int depth, const modelInfo* modInfo, WorldEntity* entity);
26    OBBTree();
27    virtual ~OBBTree();
28    void init();
29
30    virtual void spawnBVTree(const modelInfo& modelInf);
31    virtual void flushTree();
32
33    void createBox(Vector start, Vector end);
34
35    virtual void collideWith(WorldEntity* entity1, WorldEntity* entity2);
36    virtual void drawBV(int depth, int drawMode) const;
37
38    /** returns the next if for the obb tree node @return integer id number of the next node */
39    inline const int getID() { return ++this->id;}
40    /** returns the root node of the bounding volume tree @return reference to the root node */
41    inline OBBTreeNode* getRootNode() const { return this->rootNode; }
42    inline WorldEntity* getOwner() const { return this->owner; }
43
44    void debug();
45
46  private:
47    OBBTreeNode*         rootNode;                        //!< reference to the root node of the tree
48    int                  id;                              //!< the next id of a obb tree node
49    int                  depth;                           //!< the depth of the tree to generate
50    WorldEntity*         owner;                           //!< owner
51};
52
53#endif /* _OBB_TREE_H */
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