/*! * @file gravity.h * Definition of ... */ #ifndef _GRAVITY_H #define _GRAVITY_H #include "field.h" // FORWARD DEFINITION //! A class for ... class Gravity : public Field { public: Gravity(const TiXmlElement* root = NULL); virtual ~Gravity(); void loadParams(const TiXmlElement* root); virtual Vector calcForce(const Vector& data) const; private: }; #endif /* _GRAVITY_H */