| 1 | //$$ fft.cpp Fast fourier transform |
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| 2 | |
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| 3 | // Copyright (C) 1991,2,3,4,8: R B Davies |
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| 4 | |
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| 5 | |
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| 6 | #define WANT_MATH |
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| 7 | // #define WANT_STREAM |
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| 8 | |
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| 9 | #include "include.h" |
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| 10 | |
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| 11 | #include "newmatap.h" |
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| 12 | |
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| 13 | // #include "newmatio.h" |
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| 14 | |
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| 15 | #ifdef use_namespace |
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| 16 | namespace NEWMAT { |
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| 17 | #endif |
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| 18 | |
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| 19 | #ifdef DO_REPORT |
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| 20 | #define REPORT { static ExeCounter ExeCount(__LINE__,19); ++ExeCount; } |
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| 21 | #else |
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| 22 | #define REPORT {} |
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| 23 | #endif |
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| 24 | |
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| 25 | static void cossin(int n, int d, Real& c, Real& s) |
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| 26 | // calculate cos(twopi*n/d) and sin(twopi*n/d) |
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| 27 | // minimise roundoff error |
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| 28 | { |
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| 29 | REPORT |
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| 30 | long n4 = n * 4; int sector = (int)floor( (Real)n4 / (Real)d + 0.5 ); |
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| 31 | n4 -= sector * d; |
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| 32 | if (sector < 0) { REPORT sector = 3 - (3 - sector) % 4; } |
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| 33 | else { REPORT sector %= 4; } |
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| 34 | Real ratio = 1.5707963267948966192 * (Real)n4 / (Real)d; |
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| 35 | |
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| 36 | switch (sector) |
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| 37 | { |
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| 38 | case 0: REPORT c = cos(ratio); s = sin(ratio); break; |
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| 39 | case 1: REPORT c = -sin(ratio); s = cos(ratio); break; |
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| 40 | case 2: REPORT c = -cos(ratio); s = -sin(ratio); break; |
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| 41 | case 3: REPORT c = sin(ratio); s = -cos(ratio); break; |
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| 42 | } |
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| 43 | } |
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| 44 | |
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| 45 | static void fftstep(ColumnVector& A, ColumnVector& B, ColumnVector& X, |
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| 46 | ColumnVector& Y, int after, int now, int before) |
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| 47 | { |
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| 48 | REPORT |
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| 49 | Tracer trace("FFT(step)"); |
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| 50 | // const Real twopi = 6.2831853071795864769; |
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| 51 | const int gamma = after * before; const int delta = now * after; |
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| 52 | // const Real angle = twopi / delta; Real temp; |
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| 53 | // Real r_omega = cos(angle); Real i_omega = -sin(angle); |
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| 54 | Real r_arg = 1.0; Real i_arg = 0.0; |
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| 55 | Real* x = X.Store(); Real* y = Y.Store(); // pointers to array storage |
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| 56 | const int m = A.Nrows() - gamma; |
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| 57 | |
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| 58 | for (int j = 0; j < now; j++) |
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| 59 | { |
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| 60 | Real* a = A.Store(); Real* b = B.Store(); // pointers to array storage |
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| 61 | Real* x1 = x; Real* y1 = y; x += after; y += after; |
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| 62 | for (int ia = 0; ia < after; ia++) |
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| 63 | { |
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| 64 | // generate sins & cosines explicitly rather than iteratively |
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| 65 | // for more accuracy; but slower |
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| 66 | cossin(-(j*after+ia), delta, r_arg, i_arg); |
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| 67 | |
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| 68 | Real* a1 = a++; Real* b1 = b++; Real* x2 = x1++; Real* y2 = y1++; |
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| 69 | if (now==2) |
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| 70 | { |
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| 71 | REPORT int ib = before; |
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| 72 | if (ib) for (;;) |
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| 73 | { |
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| 74 | REPORT |
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| 75 | Real* a2 = m + a1; Real* b2 = m + b1; a1 += after; b1 += after; |
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| 76 | Real r_value = *a2; Real i_value = *b2; |
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| 77 | *x2 = r_value * r_arg - i_value * i_arg + *(a2-gamma); |
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| 78 | *y2 = r_value * i_arg + i_value * r_arg + *(b2-gamma); |
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| 79 | if (!(--ib)) break; |
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| 80 | x2 += delta; y2 += delta; |
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| 81 | } |
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| 82 | } |
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| 83 | else |
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| 84 | { |
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| 85 | REPORT int ib = before; |
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| 86 | if (ib) for (;;) |
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| 87 | { |
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| 88 | REPORT |
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| 89 | Real* a2 = m + a1; Real* b2 = m + b1; a1 += after; b1 += after; |
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| 90 | Real r_value = *a2; Real i_value = *b2; |
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| 91 | int in = now-1; while (in--) |
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| 92 | { |
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| 93 | // it should be possible to make this faster |
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| 94 | // hand code for now = 2,3,4,5,8 |
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| 95 | // use symmetry to halve number of operations |
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| 96 | a2 -= gamma; b2 -= gamma; Real temp = r_value; |
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| 97 | r_value = r_value * r_arg - i_value * i_arg + *a2; |
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| 98 | i_value = temp * i_arg + i_value * r_arg + *b2; |
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| 99 | } |
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| 100 | *x2 = r_value; *y2 = i_value; |
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| 101 | if (!(--ib)) break; |
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| 102 | x2 += delta; y2 += delta; |
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| 103 | } |
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| 104 | } |
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| 105 | |
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| 106 | // temp = r_arg; |
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| 107 | // r_arg = r_arg * r_omega - i_arg * i_omega; |
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| 108 | // i_arg = temp * i_omega + i_arg * r_omega; |
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| 109 | |
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| 110 | } |
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| 111 | } |
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| 112 | } |
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| 113 | |
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| 114 | |
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| 115 | void FFTI(const ColumnVector& U, const ColumnVector& V, |
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| 116 | ColumnVector& X, ColumnVector& Y) |
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| 117 | { |
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| 118 | // Inverse transform |
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| 119 | Tracer trace("FFTI"); |
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| 120 | REPORT |
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| 121 | FFT(U,-V,X,Y); |
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| 122 | const Real n = X.Nrows(); X /= n; Y /= (-n); |
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| 123 | } |
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| 124 | |
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| 125 | void RealFFT(const ColumnVector& U, ColumnVector& X, ColumnVector& Y) |
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| 126 | { |
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| 127 | // Fourier transform of a real series |
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| 128 | Tracer trace("RealFFT"); |
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| 129 | REPORT |
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| 130 | const int n = U.Nrows(); // length of arrays |
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| 131 | const int n2 = n / 2; |
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| 132 | if (n != 2 * n2) |
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| 133 | Throw(ProgramException("Vector length not multiple of 2", U)); |
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| 134 | ColumnVector A(n2), B(n2); |
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| 135 | Real* a = A.Store(); Real* b = B.Store(); Real* u = U.Store(); int i = n2; |
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| 136 | while (i--) { *a++ = *u++; *b++ = *u++; } |
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| 137 | FFT(A,B,A,B); |
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| 138 | int n21 = n2 + 1; |
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| 139 | X.ReSize(n21); Y.ReSize(n21); |
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| 140 | i = n2 - 1; |
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| 141 | a = A.Store(); b = B.Store(); // first els of A and B |
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| 142 | Real* an = a + i; Real* bn = b + i; // last els of A and B |
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| 143 | Real* x = X.Store(); Real* y = Y.Store(); // first els of X and Y |
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| 144 | Real* xn = x + n2; Real* yn = y + n2; // last els of X and Y |
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| 145 | |
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| 146 | *x++ = *a + *b; *y++ = 0.0; // first complex element |
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| 147 | *xn-- = *a++ - *b++; *yn-- = 0.0; // last complex element |
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| 148 | |
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| 149 | int j = -1; i = n2/2; |
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| 150 | while (i--) |
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| 151 | { |
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| 152 | Real c,s; cossin(j--,n,c,s); |
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| 153 | Real am = *a - *an; Real ap = *a++ + *an--; |
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| 154 | Real bm = *b - *bn; Real bp = *b++ + *bn--; |
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| 155 | Real samcbp = s * am + c * bp; Real sbpcam = s * bp - c * am; |
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| 156 | *x++ = 0.5 * ( ap + samcbp); *y++ = 0.5 * ( bm + sbpcam); |
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| 157 | *xn-- = 0.5 * ( ap - samcbp); *yn-- = 0.5 * (-bm + sbpcam); |
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| 158 | } |
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| 159 | } |
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| 160 | |
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| 161 | void RealFFTI(const ColumnVector& A, const ColumnVector& B, ColumnVector& U) |
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| 162 | { |
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| 163 | // inverse of a Fourier transform of a real series |
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| 164 | Tracer trace("RealFFTI"); |
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| 165 | REPORT |
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| 166 | const int n21 = A.Nrows(); // length of arrays |
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| 167 | if (n21 != B.Nrows() || n21 == 0) |
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| 168 | Throw(ProgramException("Vector lengths unequal or zero", A, B)); |
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| 169 | const int n2 = n21 - 1; const int n = 2 * n2; int i = n2 - 1; |
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| 170 | |
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| 171 | ColumnVector X(n2), Y(n2); |
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| 172 | Real* a = A.Store(); Real* b = B.Store(); // first els of A and B |
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| 173 | Real* an = a + n2; Real* bn = b + n2; // last els of A and B |
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| 174 | Real* x = X.Store(); Real* y = Y.Store(); // first els of X and Y |
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| 175 | Real* xn = x + i; Real* yn = y + i; // last els of X and Y |
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| 176 | |
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| 177 | Real hn = 0.5 / n2; |
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| 178 | *x++ = hn * (*a + *an); *y++ = - hn * (*a - *an); |
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| 179 | a++; an--; b++; bn--; |
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| 180 | int j = -1; i = n2/2; |
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| 181 | while (i--) |
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| 182 | { |
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| 183 | Real c,s; cossin(j--,n,c,s); |
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| 184 | Real am = *a - *an; Real ap = *a++ + *an--; |
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| 185 | Real bm = *b - *bn; Real bp = *b++ + *bn--; |
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| 186 | Real samcbp = s * am - c * bp; Real sbpcam = s * bp + c * am; |
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| 187 | *x++ = hn * ( ap + samcbp); *y++ = - hn * ( bm + sbpcam); |
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| 188 | *xn-- = hn * ( ap - samcbp); *yn-- = - hn * (-bm + sbpcam); |
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| 189 | } |
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| 190 | FFT(X,Y,X,Y); // have done inverting elsewhere |
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| 191 | U.ReSize(n); i = n2; |
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| 192 | x = X.Store(); y = Y.Store(); Real* u = U.Store(); |
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| 193 | while (i--) { *u++ = *x++; *u++ = - *y++; } |
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| 194 | } |
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| 195 | |
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| 196 | void FFT(const ColumnVector& U, const ColumnVector& V, |
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| 197 | ColumnVector& X, ColumnVector& Y) |
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| 198 | { |
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| 199 | // from Carl de Boor (1980), Siam J Sci Stat Comput, 1 173-8 |
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| 200 | // but first try Sande and Gentleman |
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| 201 | Tracer trace("FFT"); |
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| 202 | REPORT |
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| 203 | const int n = U.Nrows(); // length of arrays |
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| 204 | if (n != V.Nrows() || n == 0) |
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| 205 | Throw(ProgramException("Vector lengths unequal or zero", U, V)); |
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| 206 | if (n == 1) { REPORT X = U; Y = V; return; } |
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| 207 | |
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| 208 | // see if we can use the newfft routine |
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| 209 | if (!FFT_Controller::OnlyOldFFT && FFT_Controller::CanFactor(n)) |
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| 210 | { |
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| 211 | REPORT |
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| 212 | X = U; Y = V; |
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| 213 | if ( FFT_Controller::ar_1d_ft(n,X.Store(),Y.Store()) ) return; |
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| 214 | } |
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| 215 | |
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| 216 | ColumnVector B = V; |
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| 217 | ColumnVector A = U; |
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| 218 | X.ReSize(n); Y.ReSize(n); |
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| 219 | const int nextmx = 8; |
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| 220 | #ifndef ATandT |
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| 221 | int prime[8] = { 2,3,5,7,11,13,17,19 }; |
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| 222 | #else |
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| 223 | int prime[8]; |
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| 224 | prime[0]=2; prime[1]=3; prime[2]=5; prime[3]=7; |
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| 225 | prime[4]=11; prime[5]=13; prime[6]=17; prime[7]=19; |
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| 226 | #endif |
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| 227 | int after = 1; int before = n; int next = 0; bool inzee = true; |
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| 228 | int now = 0; int b1; // initialised to keep gnu happy |
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| 229 | |
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| 230 | do |
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| 231 | { |
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| 232 | for (;;) |
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| 233 | { |
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| 234 | if (next < nextmx) { REPORT now = prime[next]; } |
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| 235 | b1 = before / now; if (b1 * now == before) { REPORT break; } |
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| 236 | next++; now += 2; |
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| 237 | } |
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| 238 | before = b1; |
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| 239 | |
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| 240 | if (inzee) { REPORT fftstep(A, B, X, Y, after, now, before); } |
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| 241 | else { REPORT fftstep(X, Y, A, B, after, now, before); } |
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| 242 | |
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| 243 | inzee = !inzee; after *= now; |
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| 244 | } |
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| 245 | while (before != 1); |
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| 246 | |
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| 247 | if (inzee) { REPORT A.Release(); X = A; B.Release(); Y = B; } |
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| 248 | } |
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| 249 | |
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| 250 | // Trigonometric transforms |
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| 251 | // see Charles Van Loan (1992) "Computational frameworks for the fast |
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| 252 | // Fourier transform" published by SIAM; section 4.4. |
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| 253 | |
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| 254 | void DCT_II(const ColumnVector& U, ColumnVector& V) |
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| 255 | { |
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| 256 | // Discrete cosine transform, type II, of a real series |
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| 257 | Tracer trace("DCT_II"); |
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| 258 | REPORT |
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| 259 | const int n = U.Nrows(); // length of arrays |
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| 260 | const int n2 = n / 2; const int n4 = n * 4; |
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| 261 | if (n != 2 * n2) |
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| 262 | Throw(ProgramException("Vector length not multiple of 2", U)); |
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| 263 | ColumnVector A(n); |
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| 264 | Real* a = A.Store(); Real* b = a + n; Real* u = U.Store(); |
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| 265 | int i = n2; |
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| 266 | while (i--) { *a++ = *u++; *(--b) = *u++; } |
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| 267 | ColumnVector X, Y; |
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| 268 | RealFFT(A, X, Y); A.CleanUp(); |
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| 269 | V.ReSize(n); |
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| 270 | Real* x = X.Store(); Real* y = Y.Store(); |
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| 271 | Real* v = V.Store(); Real* w = v + n; |
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| 272 | *v = *x; |
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| 273 | int k = 0; i = n2; |
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| 274 | while (i--) |
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| 275 | { |
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| 276 | Real c, s; cossin(++k, n4, c, s); |
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| 277 | Real xi = *(++x); Real yi = *(++y); |
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| 278 | *(++v) = xi * c + yi * s; *(--w) = xi * s - yi * c; |
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| 279 | } |
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| 280 | } |
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| 281 | |
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| 282 | void DCT_II_inverse(const ColumnVector& V, ColumnVector& U) |
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| 283 | { |
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| 284 | // Inverse of discrete cosine transform, type II |
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| 285 | Tracer trace("DCT_II_inverse"); |
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| 286 | REPORT |
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| 287 | const int n = V.Nrows(); // length of array |
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| 288 | const int n2 = n / 2; const int n4 = n * 4; const int n21 = n2 + 1; |
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| 289 | if (n != 2 * n2) |
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| 290 | Throw(ProgramException("Vector length not multiple of 2", V)); |
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| 291 | ColumnVector X(n21), Y(n21); |
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| 292 | Real* x = X.Store(); Real* y = Y.Store(); |
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| 293 | Real* v = V.Store(); Real* w = v + n; |
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| 294 | *x = *v; *y = 0.0; |
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| 295 | int i = n2; int k = 0; |
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| 296 | while (i--) |
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| 297 | { |
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| 298 | Real c, s; cossin(++k, n4, c, s); |
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| 299 | Real vi = *(++v); Real wi = *(--w); |
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| 300 | *(++x) = vi * c + wi * s; *(++y) = vi * s - wi * c; |
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| 301 | } |
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| 302 | ColumnVector A; RealFFTI(X, Y, A); |
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| 303 | X.CleanUp(); Y.CleanUp(); U.ReSize(n); |
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| 304 | Real* a = A.Store(); Real* b = a + n; Real* u = U.Store(); |
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| 305 | i = n2; |
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| 306 | while (i--) { *u++ = *a++; *u++ = *(--b); } |
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| 307 | } |
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| 308 | |
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| 309 | void DST_II(const ColumnVector& U, ColumnVector& V) |
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| 310 | { |
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| 311 | // Discrete sine transform, type II, of a real series |
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| 312 | Tracer trace("DST_II"); |
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| 313 | REPORT |
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| 314 | const int n = U.Nrows(); // length of arrays |
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| 315 | const int n2 = n / 2; const int n4 = n * 4; |
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| 316 | if (n != 2 * n2) |
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| 317 | Throw(ProgramException("Vector length not multiple of 2", U)); |
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| 318 | ColumnVector A(n); |
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| 319 | Real* a = A.Store(); Real* b = a + n; Real* u = U.Store(); |
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| 320 | int i = n2; |
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| 321 | while (i--) { *a++ = *u++; *(--b) = -(*u++); } |
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| 322 | ColumnVector X, Y; |
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| 323 | RealFFT(A, X, Y); A.CleanUp(); |
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| 324 | V.ReSize(n); |
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| 325 | Real* x = X.Store(); Real* y = Y.Store(); |
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| 326 | Real* v = V.Store(); Real* w = v + n; |
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| 327 | *(--w) = *x; |
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| 328 | int k = 0; i = n2; |
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| 329 | while (i--) |
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| 330 | { |
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| 331 | Real c, s; cossin(++k, n4, c, s); |
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| 332 | Real xi = *(++x); Real yi = *(++y); |
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| 333 | *v++ = xi * s - yi * c; *(--w) = xi * c + yi * s; |
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| 334 | } |
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| 335 | } |
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| 336 | |
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| 337 | void DST_II_inverse(const ColumnVector& V, ColumnVector& U) |
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| 338 | { |
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| 339 | // Inverse of discrete sine transform, type II |
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| 340 | Tracer trace("DST_II_inverse"); |
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| 341 | REPORT |
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| 342 | const int n = V.Nrows(); // length of array |
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| 343 | const int n2 = n / 2; const int n4 = n * 4; const int n21 = n2 + 1; |
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| 344 | if (n != 2 * n2) |
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| 345 | Throw(ProgramException("Vector length not multiple of 2", V)); |
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| 346 | ColumnVector X(n21), Y(n21); |
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| 347 | Real* x = X.Store(); Real* y = Y.Store(); |
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| 348 | Real* v = V.Store(); Real* w = v + n; |
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| 349 | *x = *(--w); *y = 0.0; |
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| 350 | int i = n2; int k = 0; |
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| 351 | while (i--) |
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| 352 | { |
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| 353 | Real c, s; cossin(++k, n4, c, s); |
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| 354 | Real vi = *v++; Real wi = *(--w); |
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| 355 | *(++x) = vi * s + wi * c; *(++y) = - vi * c + wi * s; |
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| 356 | } |
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| 357 | ColumnVector A; RealFFTI(X, Y, A); |
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| 358 | X.CleanUp(); Y.CleanUp(); U.ReSize(n); |
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| 359 | Real* a = A.Store(); Real* b = a + n; Real* u = U.Store(); |
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| 360 | i = n2; |
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| 361 | while (i--) { *u++ = *a++; *u++ = -(*(--b)); } |
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| 362 | } |
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| 363 | |
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| 364 | void DCT_inverse(const ColumnVector& V, ColumnVector& U) |
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| 365 | { |
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| 366 | // Inverse of discrete cosine transform, type I |
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| 367 | Tracer trace("DCT_inverse"); |
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| 368 | REPORT |
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| 369 | const int n = V.Nrows()-1; // length of transform |
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| 370 | const int n2 = n / 2; const int n21 = n2 + 1; |
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| 371 | if (n != 2 * n2) |
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| 372 | Throw(ProgramException("Vector length not multiple of 2", V)); |
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| 373 | ColumnVector X(n21), Y(n21); |
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| 374 | Real* x = X.Store(); Real* y = Y.Store(); Real* v = V.Store(); |
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| 375 | Real vi = *v++; *x++ = vi; *y++ = 0.0; |
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| 376 | Real sum1 = vi / 2.0; Real sum2 = sum1; vi = *v++; |
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| 377 | int i = n2-1; |
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| 378 | while (i--) |
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| 379 | { |
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| 380 | Real vi2 = *v++; sum1 += vi2 + vi; sum2 += vi2 - vi; |
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| 381 | *x++ = vi2; vi2 = *v++; *y++ = vi - vi2; vi = vi2; |
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| 382 | } |
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| 383 | sum1 += vi; sum2 -= vi; |
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| 384 | vi = *v; *x = vi; *y = 0.0; vi /= 2.0; sum1 += vi; sum2 += vi; |
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| 385 | ColumnVector A; RealFFTI(X, Y, A); |
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| 386 | X.CleanUp(); Y.CleanUp(); U.ReSize(n+1); |
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| 387 | Real* a = A.Store(); Real* b = a + n; Real* u = U.Store(); v = u + n; |
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| 388 | i = n2; int k = 0; *u++ = sum1 / n2; *v-- = sum2 / n2; |
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| 389 | while (i--) |
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| 390 | { |
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| 391 | Real s = sin(1.5707963267948966192 * (++k) / n2); |
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| 392 | Real ai = *(++a); Real bi = *(--b); |
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| 393 | Real bz = (ai - bi) / 4 / s; Real az = (ai + bi) / 2; |
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| 394 | *u++ = az - bz; *v-- = az + bz; |
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| 395 | } |
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| 396 | } |
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| 397 | |
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| 398 | void DCT(const ColumnVector& U, ColumnVector& V) |
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| 399 | { |
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| 400 | // Discrete cosine transform, type I |
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| 401 | Tracer trace("DCT"); |
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| 402 | REPORT |
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| 403 | DCT_inverse(U, V); |
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| 404 | V *= (V.Nrows()-1)/2; |
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| 405 | } |
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| 406 | |
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| 407 | void DST_inverse(const ColumnVector& V, ColumnVector& U) |
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| 408 | { |
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| 409 | // Inverse of discrete sine transform, type I |
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| 410 | Tracer trace("DST_inverse"); |
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| 411 | REPORT |
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| 412 | const int n = V.Nrows()-1; // length of transform |
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| 413 | const int n2 = n / 2; const int n21 = n2 + 1; |
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| 414 | if (n != 2 * n2) |
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| 415 | Throw(ProgramException("Vector length not multiple of 2", V)); |
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| 416 | ColumnVector X(n21), Y(n21); |
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| 417 | Real* x = X.Store(); Real* y = Y.Store(); Real* v = V.Store(); |
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| 418 | Real vi = *(++v); *x++ = 2 * vi; *y++ = 0.0; |
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| 419 | int i = n2-1; |
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| 420 | while (i--) { *y++ = *(++v); Real vi2 = *(++v); *x++ = vi2 - vi; vi = vi2; } |
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| 421 | *x = -2 * vi; *y = 0.0; |
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| 422 | ColumnVector A; RealFFTI(X, Y, A); |
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| 423 | X.CleanUp(); Y.CleanUp(); U.ReSize(n+1); |
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| 424 | Real* a = A.Store(); Real* b = a + n; Real* u = U.Store(); v = u + n; |
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| 425 | i = n2; int k = 0; *u++ = 0.0; *v-- = 0.0; |
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| 426 | while (i--) |
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| 427 | { |
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| 428 | Real s = sin(1.5707963267948966192 * (++k) / n2); |
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| 429 | Real ai = *(++a); Real bi = *(--b); |
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| 430 | Real az = (ai + bi) / 4 / s; Real bz = (ai - bi) / 2; |
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| 431 | *u++ = az - bz; *v-- = az + bz; |
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| 432 | } |
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| 433 | } |
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| 434 | |
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| 435 | void DST(const ColumnVector& U, ColumnVector& V) |
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| 436 | { |
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| 437 | // Discrete sine transform, type I |
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| 438 | Tracer trace("DST"); |
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| 439 | REPORT |
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| 440 | DST_inverse(U, V); |
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| 441 | V *= (V.Nrows()-1)/2; |
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| 442 | } |
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| 443 | |
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| 444 | |
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| 445 | |
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| 446 | #ifdef use_namespace |
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| 447 | } |
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| 448 | #endif |
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| 449 | |
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| 450 | |
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