/* orxonox - the future of 3D-vertical-scrollers Copyright (C) 2004 orx This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. ### File Specific: main-programmer: Patrick Boenzli co-programmer: ... */ #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_COLLISION #include "obb.h" using namespace std; /** \brief standard constructor */ OBB::OBB () { this->setClassID(CL_OBB, "OBB"); } /** \brief standard deconstructor */ OBB::~OBB () { // delete what has to be deleted here } sVect3D* OBB::getVertices() const {} void OBB::mergeWith(const BoundingVolume &bv) {} void OBB::drawBV(int currentDepth, const int depth) const {} void OBB::drawBVPolygon(int currentDepth, const int depth) const {} void OBB::drawBVBlended(int currentDepth, const int depth) const {}