| 1 | /*! |
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| 2 | * @file class_list.h |
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| 3 | * Definition of the Class List, that handles a Class-Specific-Control structure |
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| 4 | |
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| 5 | */ |
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| 6 | |
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| 7 | #ifndef _CLASS_LIST_H |
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| 8 | #define _CLASS_LIST_H |
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| 9 | |
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| 10 | #include "class_id.h" |
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| 11 | #include <list> |
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| 12 | #ifndef NULL |
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| 13 | #define NULL 0 //!< NULL |
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| 14 | #endif |
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| 15 | |
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| 16 | // FORWARD DECLARATION |
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| 17 | class BaseObject; |
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| 18 | |
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| 19 | //! A class that handles Pointers to Objects of all type. |
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| 20 | /** |
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| 21 | * here all the Pointers to all the Object of orxonox are stored, that implement BaseObject |
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| 22 | * for now. |
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| 23 | * You can get Any Object's Reference to BaseObject with dynamic_cast<T>(ClassList::getObject(name, CL_T_NAME)); |
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| 24 | * where: T: is the Class to cast to, |
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| 25 | * name: the name of the Object (not className) |
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| 26 | * CL_T_NAME: the class Identifier, (if CL_NULL or nothing it will take longer, because all BaseObject's are searched through) |
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| 27 | * |
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| 28 | * There is also the exists-function, that just checks, if a Reference is still in existence. |
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| 29 | * |
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| 30 | * @see ClassID, BaseObject, dynamic_cast |
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| 31 | */ |
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| 32 | class ClassList { |
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| 33 | |
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| 34 | public: |
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| 35 | ClassList(const long& classID, const char* className); |
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| 36 | virtual ~ClassList(); |
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| 37 | |
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| 38 | // STATIC FUNCTIONS |
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| 39 | static void addToClassList(BaseObject* objectPointer, ClassID classID, const char* className); |
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| 40 | static void removeFromClassList(BaseObject* objectPointer); |
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| 41 | |
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| 42 | static std::list<BaseObject*>* getList(ClassID classID = CL_NULL);// { return (ClassList* fl = ClassList::getClassList(classID) != NULL)? &(fl->objectList) : NULL; }; |
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| 43 | static std::list<BaseObject*>* getList(const char* className); // { return (ClassList* fl = ClassList::getClassList(className) != NULL)? &(fl->objectList) : NULL; }; |
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| 44 | static const std::list<const char*>* getClassNames(); |
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| 45 | static BaseObject* getObject(const char* name, ClassID classID = CL_NULL); |
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| 46 | static bool exists(const BaseObject* object, ClassID classID = CL_NULL); |
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| 47 | |
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| 48 | static void whatIs(const BaseObject* object); |
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| 49 | |
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| 50 | static const char* IDToString(ClassID classID = CL_NULL); |
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| 51 | static long StringToID(const char* className); |
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| 52 | static void debug(unsigned int debugLevel = 0, long classID = CL_NULL); |
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| 53 | static void debugS(const char* className = 0x0, unsigned int debugLevel = 0); |
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| 54 | |
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| 55 | inline bool operator==(ClassID classID) { return (this->classID == classID); }; |
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| 56 | bool operator==(const char* className); |
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| 57 | |
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| 58 | private: |
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| 59 | static ClassList* getClassList(ClassID classID); |
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| 60 | static ClassList* getClassList(const char* className); |
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| 61 | |
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| 62 | private: |
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| 63 | |
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| 64 | long classID; //!< ClassID stored in this ClassList \see ClassID |
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| 65 | const char* className; //!< Name of the Class Stored here |
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| 66 | |
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| 67 | std::list<BaseObject*> objectList; //!< A list of Objects belonging to this Class |
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| 68 | |
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| 69 | // STATIC MEMBERS |
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| 70 | static std::list<ClassList>* classList; //!< The first Class in the List |
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| 71 | static std::list<const char*> classNames; //!< a List of all Names of all classes, that have registered so far. |
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| 72 | }; |
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| 73 | |
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| 74 | #endif /* _CLASS_LIST_H */ |
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