/*! * @file gui.h * @brief Definition of ... */ #ifndef _GUI_H #define _GUI_H #include "base_object.h" // FORWARD DECLARATION namespace OrxGui { //! A class for ... class Gui : public BaseObject { public: Gui(); virtual ~Gui(); //! Start the Gui virtual void startGui() = 0; //! Stop the gui virtual void stopGui() = 0; //! Suspend the Gui. virtual void suspend() = 0; //! Update the Gui. virtual void update() = 0; }; } #endif /* _GUI_H */