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source: orxonox.OLD/branches/new_class_id/src/world_entities/weather_effects/graphics_effect.h @ 9760

Last change on this file since 9760 was 9760, checked in by bensch, 18 years ago

moved around the weather effecs

File size: 813 bytes
Line 
1/**
2 * @file graphics_effect.h
3 *  abstract type of graphical effects
4 */
5
6#ifndef _GRAPHICS_EFFECT
7#define _GRAPHICS_EFFECT
8
9#include "base_object.h"
10
11class TiXmlElement;
12
13//! A class that handles GraphicsEffects. The GraphicsEffectManager operates on this.
14class GraphicsEffect : public BaseObject {
15  ObjectListDeclaration(GraphicsEffect);
16  public:
17    GraphicsEffect(const TiXmlElement* root = NULL);
18    virtual ~GraphicsEffect();
19
20    virtual void loadParams(const TiXmlElement* root);
21
22    virtual void init();
23
24    virtual void activate() = 0;
25    virtual void deactivate() = 0;
26
27    virtual void draw() const;
28    virtual void tick(float dt);
29
30    inline bool isActivated() const {
31        return this->bActivated;
32    }
33
34
35protected:
36    bool              bActivated;
37};
38
39
40#endif /* _GRAPHICS_EFFECT */
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