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source: orxonox.OLD/branches/new_class_id/src/lib/shell/some_shell_commands.cc @ 9848

Last change on this file since 9848 was 9848, checked in by bensch, 18 years ago

new_class_id: dynamic loading works completely

try the shell with:
ResourceManger load Texture some-pic-from-data

File size: 2.2 KB
Line 
1/*
2   orxonox - the future of 3D-vertical-scrollers
3
4   Copyright (C) 2004 orx
5
6   This program is free software; you can redistribute it and/or modify
7   it under the terms of the GNU General Public License as published by
8   the Free Software Foundation; either version 2, or (at your option)
9   any later version.
10
11   ### File Specific:
12   main-programmer: Benjamin Grauer
13   co-programmer: ...
14*/
15
16/*!
17 * @file some_shell_commands.cc
18 * @brief All the ShellCommands, that should not pollute the SourceCode.
19 *
20 * This File is here, so that we do not have to pollute the Library-files
21 * with unneccessary other modules.
22 * Like this
23 */
24
25//#define DEBUG_SPECIAL_MODULE DEBUG_MODULE_
26
27#include "shell/shell_command.h"
28using namespace OrxShell;
29
30#include "network_game_rules.h"
31SHELL_COMMAND(say, NetworkGameRules, shellSay)->setAlias("say");
32
33#include "player_stats.h"
34SHELL_COMMAND(nick, PlayerStats, shellNick)->setAlias("nick");
35
36// #include "class_list.h"
37//   SHELL_COMMAND(debug, ClassList, ClassList::debugS)
38//       ->describe("Shows all registered classes, if param1: is a valid ClassName only values of this class are shown. param2: how much output")
39//       ->defaultValues(MT_NULL, 1);
40
41#include "p_node.h"
42SHELL_COMMAND(debugNode, PNode, debugNode);
43SHELL_COMMAND(setPosition, PNode, setAbsCoor);
44
45#include "render_2d.h"
46SHELL_COMMAND(toggleNodeVisibility, Render2D, toggleNodesVisibility);
47
48
49#include "material.h"
50SHELL_COMMAND(setDiffuseTexture, Material, setDiffuseMap)
51->defaultValues(MT_NULL, (int)GL_TEXTURE_2D)
52->completionPlugin(0, CompletorFileSystem());
53
54#include "loading/resource_manager.h"
55namespace Resources {
56  SHELL_COMMAND(debug, ResourceManager, debug);
57  SHELL_COMMAND(load, ResourceManager, loadFromLoadString);
58}
59
60#include "loading/load_param_class_description.h"
61SHELL_COMMAND_STATIC(printAll, LoadParamClassDescription, &LoadParamClassDescription::printAll)
62->defaultValues(MT_NULL, true);
63SHELL_COMMAND_STATIC(capture, LoadParamClassDescription, &LoadParamClassDescription::captureDescriptions)
64    ->defaultValues(true);
65
66#include "loading/game_loader.h"
67SHELL_COMMAND(quit, GameLoader, stop)
68    ->describe("quits the game")
69    ->setAlias("orxoquit");
70
71#include "object_list.h"
72SHELL_COMMAND_STATIC(debugAll, ObjectListBase, &ObjectListBase::debugAll);
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