/*! * @file network_stream.h * implementation of a network pipe */ #ifndef _NETWORK_STREAM #define _NETWORK_STREAM #include "data_stream.h" // #include "network_protocol.h" #include "network_socket.h" #include "connection_monitor.h" #include "synchronizeable.h" #include "list.h" class NetworkStream { public: NetworkStream(); ~NetworkStream(); /* void writePacket(); void readPacket(); private: NetworkProtocol& networkProtocol; NetworkSocket& networkSockets; tList synchronizeables; friend NetworkMonitor& networkMonitor; */ }; #endif /* _NETWORK_STREAM */