/* orxonox - the future of 3D-vertical-scrollers Copyright (C) 2004 orx This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2, or (at your option) any later version. ### File Specific: main-programmer: Patrick Boenzli co-programmer: ... */ /* this is for debug output. It just says, that all calls to PRINT() belong to the DEBUG_MODULE_NETWORK module For more information refere to https://www.orxonox.net/cgi-bin/trac.cgi/wiki/DebugOutput */ #define DEBUG_MODULE_NETWORK #include "network_stream.h" #include "list.h" #include "class_list.h" #include "debug.h" /* include your own header */ #include "network_manager.h" /* using namespace std is default, this needs to be here */ using namespace std; /************************************ What you will see here are the function definitions from the header file (network_manager.h) with doxygen documentation. Here is an example: In file network_manager.h class NetworkManager { int doSomeStuff(float argument, float* pointer); } will be implemented in the source file as follows: In file network_manager.cc / ** * this is the short description for this function: it just does some stuff * @param argument: this is the first argument, stuff... * @param pointer: this is the pointer to nowhereland * return: whatever the function returns: for example an index, number, etc. * / int NetworkManager::doSomeStuff(float argument, float* pointer) { // whaterver you want to do } if you want to make automake compile your files: you will want to add the file names to the local Makefile.am ************************************/ /** * standard constructor */ NetworkManager::NetworkManager() { /* set the class id for the base object */ this->setClassID(CL_NETWORK_MANAGER, "NetworkManager"); /* initialize the references */ this->netStreamList = NULL; this->syncList = NULL; PRINTF(0)("NetworkManager created\n"); } /** * standard deconstructor */ NetworkManager::~NetworkManager() {} /** * initializes the network manager */ void NetworkManager::initialize() { /* get the synchronizeable list from the class list */ this->netStreamList = ClassList::getList(CL_SYNCHRONIZEABLE); PRINTF(0)("NetworkManager initzalized\n"); } /** * shutsdown the network manager */ void NetworkManager::shutdown() { } /** * creates a connection from one object to a host * @param hostName: the name of the destination host * @param synchronizeable: reference to the sync object */ NetworkStream& establishConnection(const char& hostName, const Synchronizeable& sync) {} /** * creates a connection from one object to a host * @param address: the address of the destination host * @param synchronizeable: reference to the sync object */ NetworkStream& NetworkManager::establishConnection(IPaddress& address, Synchronizeable& sync) { printf("Establish connection to server %s, on port %u\n", SDLNet_ResolveIP(&address), address.port); /* creating a new network stream, it will register itself automaticaly to the class list */ NetworkStream* netStream = new NetworkStream(address, sync, NET_CLIENT); } /** * creates a new NetworkStream of server type * @param sync: the listener */ NetworkStream& NetworkManager::createServer(Synchronizeable& sync, unsigned int port) { PRINTF(0)("Create a new server socket\n"); /* creating a new network stream, it will register itself automaticaly to the class list */ NetworkStream* netStream = new NetworkStream(port, sync, NET_SERVER); } /** * teardown a connection */ void NetworkManager::shutdownConnection() { PRINTF(0)("Shutdown connection\n"); } /** * sync the network */ void NetworkManager::synchronize() { if (this->netStreamList != NULL || (this->netStreamList = ClassList::getList(CL_NETWORK_STREAM)) != NULL) { tIterator* iterator = this->netStreamList->getIterator(); NetworkStream* stream = (NetworkStream*)(iterator->firstElement()); while( stream) { stream->processData(); stream = (NetworkStream*)(iterator->nextElement()); } delete iterator; } }