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2 | |
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3 | /* |
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4 | orxonox - the future of 3D-vertical-scrollers |
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5 | |
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6 | Copyright (C) 2004 orx |
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7 | |
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8 | This program is free software; you can redistribute it and/or modify |
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9 | it under the terms of the GNU General Public License as published by |
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10 | the Free Software Foundation; either version 2, or (at your option) |
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11 | any later version. |
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12 | |
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13 | ### File Specific: |
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14 | main-programmer std::string questName; |
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15 | std::string questDescription; |
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16 | std::string questPicture; |
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17 | std::string questDifficulty; |
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18 | std::string rewardDescription; |
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19 | std::string rewardPicture;: Andreas Hejj |
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20 | |
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21 | */ |
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22 | |
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23 | |
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24 | #define DEBUG_SPECIAL_MODULE DEBUG_MODULE_WORLD_ENTITY |
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25 | |
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26 | #include "debug.h" |
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27 | #include "quest_gui.h" |
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28 | |
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29 | #include "event_handler.h" |
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30 | |
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31 | #include "state.h" |
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32 | |
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33 | #include "util/loading/load_param.h" |
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34 | #include "util/loading/factory.h" |
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35 | |
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36 | #include "graphics_engine.h" |
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37 | #include "camera.h" |
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38 | #include "sound_engine.h" |
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39 | |
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40 | #include "sound_source.h" |
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41 | |
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42 | #include "glgui_widget.h" |
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43 | #include "glgui.h" |
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44 | #include "menu/glgui_imagebutton.h" |
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45 | #include "glgui_text.h" |
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46 | #include <glgui_image.h> |
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47 | |
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48 | |
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49 | #include "quest.h" |
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50 | |
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51 | #include "shell_command.h" |
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52 | |
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53 | |
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54 | |
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55 | |
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56 | ObjectListDefinition(QuestGUI); |
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57 | |
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58 | CREATE_FACTORY(QuestGUI); |
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59 | SHELL_COMMAND(gui, QuestGUI, guiInit); |
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60 | //SHELL_COMMAND(cancel, QuestGUI, guiDestruct); |
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61 | |
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62 | |
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63 | QuestGUI::QuestGUI(const TiXmlElement* root) |
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64 | { |
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65 | this->registerObject(this, QuestGUI::_objectList); |
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66 | |
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67 | this->toList(OM_GROUP_00); |
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68 | |
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69 | this->questBox = NULL; |
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70 | |
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71 | this->bKillGui = false; |
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72 | |
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73 | this->myQuest = new Quest(root); |
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74 | if(root) |
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75 | this->loadParams( root); |
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76 | |
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77 | } |
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78 | |
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79 | |
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80 | /** |
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81 | * deconstructor |
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82 | */ |
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83 | QuestGUI::~QuestGUI () |
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84 | { |
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85 | if( this->myQuest) |
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86 | delete this->myQuest; |
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87 | } |
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88 | |
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89 | /** |
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90 | * loads the xml tagsthis->questDescription |
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91 | * @param root: root xml tag for this element |
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92 | */ |
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93 | void QuestGUI::loadParams(const TiXmlElement* root) |
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94 | { |
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95 | WorldEntity::loadParams(root); |
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96 | } |
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97 | |
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98 | |
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99 | |
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100 | /** |
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101 | * initializes the gui |
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102 | */ |
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103 | void QuestGUI::guiInit() |
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104 | { |
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105 | if (questBox == NULL) |
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106 | { |
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107 | this->questBox= new OrxGui::GLGuiBox(OrxGui::Vertical); |
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108 | this->bKillGui = false; |
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109 | |
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110 | OrxGui::GLGuiBox* headerBox = new OrxGui::GLGuiBox(OrxGui::Horizontal); |
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111 | { |
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112 | OrxGui::GLGuiImage* questImage = new OrxGui::GLGuiImage(); |
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113 | questImage->setWidgetSize(100, 100); |
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114 | questImage->loadImageFromFile(this->myQuest->getQuestPicture()); |
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115 | questImage->show(); |
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116 | questImage->setBorderBottom(20); |
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117 | headerBox->pack(questImage); |
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118 | headerBox->setBorderBottom(20); |
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119 | |
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120 | OrxGui::GLGuiBox* outlineBox = new OrxGui::GLGuiBox(OrxGui::Vertical); |
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121 | { |
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122 | OrxGui::GLGuiText* questDifficulty = new OrxGui::GLGuiText(); |
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123 | questDifficulty->setText(this->myQuest->getQuestDifficulty()); |
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124 | outlineBox->pack(questDifficulty); |
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125 | } |
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126 | headerBox->pack(outlineBox); |
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127 | headerBox->setBorderBottom(75); |
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128 | |
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129 | } |
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130 | |
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131 | OrxGui::GLGuiBox* labelBox = new OrxGui::GLGuiBox(OrxGui::Vertical); |
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132 | { |
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133 | OrxGui::GLGuiText* questTxt = new OrxGui::GLGuiText(); |
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134 | questTxt->setText(this->myQuest->getQuestDescription()); |
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135 | labelBox->pack(questTxt); |
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136 | labelBox->setBorderBottom(75); |
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137 | } |
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138 | |
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139 | |
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140 | OrxGui::GLGuiBox* rewardBox = new OrxGui::GLGuiBox(OrxGui::Vertical); |
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141 | { |
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142 | OrxGui::GLGuiImage* rewardImage = new OrxGui::GLGuiImage(); |
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143 | rewardImage->setWidgetSize(50, 50); |
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144 | rewardImage->loadImageFromFile(this->myQuest->getRewardPicture()); |
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145 | rewardImage->show(); |
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146 | rewardBox->pack(rewardImage); |
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147 | rewardImage->setBorderBottom(50); |
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148 | |
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149 | OrxGui::GLGuiText* rewardTxt = new OrxGui::GLGuiText(); |
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150 | rewardTxt->setText(this->myQuest->getRewardDescription()); |
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151 | rewardBox->pack(rewardTxt); |
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152 | rewardBox->setBorderBottom(75); |
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153 | |
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154 | } |
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155 | |
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156 | OrxGui::GLGuiBox* answerBox = new OrxGui::GLGuiBox(OrxGui::Horizontal); |
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157 | { |
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158 | OrxGui::GLGuiButton* acceptButton = new OrxGui::GLGuiPushButton("Accept"); |
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159 | acceptButton->released.connect(this, &QuestGUI::accept); |
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160 | answerBox->pack(acceptButton); |
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161 | acceptButton->select(); |
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162 | |
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163 | OrxGui::GLGuiButton* refuseButton = new OrxGui::GLGuiPushButton("Refuse"); |
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164 | refuseButton->released.connect(this, &QuestGUI::refuse); |
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165 | answerBox->pack(refuseButton); |
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166 | } |
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167 | |
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168 | this->questBox->pack(headerBox); |
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169 | this->questBox->pack(labelBox); |
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170 | this->questBox->pack(rewardBox); |
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171 | this->questBox->pack(answerBox); |
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172 | this->questBox->showAll(); |
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173 | |
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174 | this->questBox->setAbsCoor2D(300, 40); |
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175 | OrxGui::GLGuiHandler::getInstance()->activate(); |
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176 | OrxGui::GLGuiHandler::getInstance()->activateCursor(); |
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177 | } |
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178 | else |
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179 | { |
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180 | this->bKillGui = true; |
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181 | } |
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182 | |
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183 | } |
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184 | |
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185 | |
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186 | void QuestGUI::tick(float dt) |
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187 | { |
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188 | if( this->bKillGui) |
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189 | this->killgui(); |
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190 | } |
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191 | |
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192 | |
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193 | void QuestGUI::accept() |
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194 | { |
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195 | this->bKillGui = true; |
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196 | |
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197 | } |
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198 | |
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199 | void QuestGUI::refuse() |
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200 | { |
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201 | this->bKillGui = true; |
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202 | } |
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203 | |
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204 | void QuestGUI::killgui() |
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205 | { |
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206 | OrxGui::GLGuiHandler::getInstance()->deactivate(); |
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207 | OrxGui::GLGuiHandler::getInstance()->deactivateCursor(); |
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208 | delete this->questBox; |
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209 | this->questBox = NULL; |
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210 | } |
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