#ifndef _CAMERAMAN_H #define _CAMERAMAN_H #include "p_node.h" #include "camera.h" #include class cameraman { private: Camera* currentCam; // int camNo; std::vector cameras; public: cameraman(); void setCam(int CameraNo); void createCam(); void moveCam(int x, int y, int z, int camNo); void moveCurrCam(int x, int y, int z); void changeTarget(int camNo, PNode* target); void changeCurrTarget(PNode* target); void atachCurrTarget(PNode* target); void jumpCam(int x, int y, int z, int camNo); void jumpCurrCam(int x, int y, int z); void changeSpeed(float speed); }; #endif /* _CAMERAMAN_H */