#ifndef _AI_TEAM_MEMBER_H #define _AI_TEAM_MEMBER_H #include "world_entity.h" #include "ai_module.h" class AITeamMember : public WorldEntity{ public: AITeamMember(); ~AITeamMember(); void process(); void addToTeam(int); void addModule(AIModule*); private: std::vector modules; }; #endif /* _AI_TEAM_MEMBER_H */