#ifndef _AI_TEAM_H #define _AI_TEAM_H #include "ai_swarm.h" class AITeam{ public: ~AITeam(){}; AITeam(); void process(float dt); void addSwarm(int swarmNumber); void removeSwarm(int swarmNumber); AISwarm* getSwarm(int swarmNumber); AISwarm* getCreateSwarm(int swarmNumber); private: AISwarm* swarms[32]; static const int maxSwarms=32; }; #endif /* _AI_TEAM_H */