#ifndef _OGREODE_PREFAB_H_ #define _OGREODE_PREFAB_H_ #include "OgreOde_PrefabPreReqs.h" namespace OgreOde_Prefab { #if OGRE_PLATFORM == OGRE_PLATFORM_WIN32 # if defined( OGREODEEXPORT_PREFAB ) # define _OgreOdeExport_Prefab __declspec( dllexport ) # else # define _OgreOdeExport_Prefab __declspec( dllimport ) # endif #else # define _OgreOdeExport_Prefab #endif enum ObjectType { ObjectType_Sphere_Wheeled_Vehicle, ObjectType_Ray_Wheeled_Vehicle, ObjectType_Wheel, ObjectType_Ragdoll, ObjectType_CompositeObject, ObjectType_Single_Object //,... }; } #include "OgreOdePrefabObject.h" #include "OgreOdeVehicle.h" #include "OgreOdeRagdoll.h" #endif