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source: downloads/ogre_src_v1-9-0/OgreMain/include/Threading/OgreDefaultWorkQueueTBB.h @ 148

Last change on this file since 148 was 148, checked in by patricwi, 6 years ago

Added new dependencies for ogre1.9 and cegui0.8

File size: 2.7 KB
Line 
1/*-------------------------------------------------------------------------
2This source file is a part of OGRE
3(Object-oriented Graphics Rendering Engine)
4
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2013 Torus Knot Software Ltd
8Permission is hereby granted, free of charge, to any person obtaining a copy
9of this software and associated documentation files (the "Software"), to deal
10in the Software without restriction, including without limitation the rights
11to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
12copies of the Software, and to permit persons to whom the Software is
13furnished to do so, subject to the following conditions:
14
15The above copyright notice and this permission notice shall be included in
16all copies or substantial portions of the Software.
17
18THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
19IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
21AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
22LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
23OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
24THE SOFTWARE
25-------------------------------------------------------------------------*/
26#ifndef __OgreDefaultWorkQueueTBB_H__
27#define __OgreDefaultWorkQueueTBB_H__
28
29#include "../OgreWorkQueue.h"
30#include <set>
31
32namespace Ogre
33{
34        /** Implementation of a general purpose request / response style background work queue.
35        @remarks
36                This implementation utilises tbb's task system for the WorkQueue implementation.
37        */
38        class _OgreExport DefaultWorkQueue : public DefaultWorkQueueBase
39        {
40        public:
41                DefaultWorkQueue(const String& name = StringUtil::BLANK);
42                virtual ~DefaultWorkQueue();
43                /** Process the next request on the queue.
44                @remarks
45                        This method is public, but only intended for advanced users to call.
46                        The only reason you would call this, is if you were using your
47                        own thread to drive the worker processing. The thread calling this
48                        method will be the thread used to call the RequestHandler.
49                */
50
51                /// Main function for each thread spawned.
52                virtual void _threadMain();
53
54                /// @copydoc WorkQueue::shutdown
55                virtual void shutdown();
56
57                /// @copydoc WorkQueue::startup
58                virtual void startup(bool forceRestart = true);
59
60                /// Register the current thread with the rendersystem
61                void _registerThreadWithRenderSystem();
62
63        protected:
64                virtual void notifyWorkers();
65
66        private:
67                tbb::task_scheduler_init mTaskScheduler;
68                tbb::task_group mTaskGroup;
69                /// Synchronise registering threads with the RenderSystem
70                OGRE_MUTEX(mRegisterRSMutex);
71                std::set<tbb::tbb_thread::id> mRegisteredThreads;
72        };
73
74
75}
76
77#endif
78
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