Planet
navi homePPSaboutscreenshotsdownloaddevelopmentforum

source: downloads/ogre_src_v1-9-0/OgreMain/include/Overlay/OgreOverlayContainer.h @ 148

Last change on this file since 148 was 148, checked in by patricwi, 6 years ago

Added new dependencies for ogre1.9 and cegui0.8

File size: 5.4 KB
Line 
1/*
2-----------------------------------------------------------------------------
3This source file is part of OGRE
4    (Object-oriented Graphics Rendering Engine)
5For the latest info, see http://www.ogre3d.org/
6
7Copyright (c) 2000-2013 Torus Knot Software Ltd
8
9Permission is hereby granted, free of charge, to any person obtaining a copy
10of this software and associated documentation files (the "Software"), to deal
11in the Software without restriction, including without limitation the rights
12to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
13copies of the Software, and to permit persons to whom the Software is
14furnished to do so, subject to the following conditions:
15
16The above copyright notice and this permission notice shall be included in
17all copies or substantial portions of the Software.
18
19THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
20IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
22AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
23LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
24OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
25THE SOFTWARE.
26-----------------------------------------------------------------------------
27*/
28
29#ifndef __OverlayContainer_H__
30#define __OverlayContainer_H__
31
32#include "OgreOverlayPrerequisites.h"
33#include "OgreOverlayElement.h"
34#include "OgreIteratorWrappers.h"
35
36
37namespace Ogre {
38
39
40        /** \addtogroup Core
41        *  @{
42        */
43        /** \addtogroup Overlays
44        *  @{
45        */
46        /** A 2D element which contains other OverlayElement instances.
47    @remarks
48        This is a specialisation of OverlayElement for 2D elements that contain other
49        elements. These are also the smallest elements that can be attached directly
50        to an Overlay.
51    @remarks
52        OverlayContainers should be managed using OverlayManager. This class is responsible for
53        instantiating / deleting elements, and also for accepting new types of element
54        from plugins etc.
55    */
56    class _OgreOverlayExport OverlayContainer : public OverlayElement
57    {
58    public:
59        typedef map<String, OverlayElement*>::type ChildMap;
60        typedef MapIterator<ChildMap> ChildIterator;
61        typedef map<String, OverlayContainer*>::type ChildContainerMap;
62        typedef MapIterator<ChildContainerMap> ChildContainerIterator;
63    protected:
64        /// Map of all children
65        ChildMap mChildren;
66        /// Map of container children (subset of mChildren)
67        ChildContainerMap mChildContainers;
68
69                bool mChildrenProcessEvents;
70 
71    public:
72        /// Constructor: do not call direct, use OverlayManager::createOverlayElement
73        OverlayContainer(const String& name);
74        virtual ~OverlayContainer();
75
76        /** Adds another OverlayElement to this container. */
77        virtual void addChild(OverlayElement* elem);
78        /** Adds another OverlayElement to this container. */
79        virtual void addChildImpl(OverlayElement* elem);
80        /** Add a nested container to this container. */
81        virtual void addChildImpl(OverlayContainer* cont);
82        /** Removes a named element from this container. */
83        virtual void removeChild(const String& name);
84        /** Gets the named child of this container. */
85        virtual OverlayElement* getChild(const String& name);
86
87                /** @copydoc OverlayElement::initialise */
88                void initialise(void);
89
90        void _addChild(OverlayElement* elem);
91        void _removeChild(OverlayElement* elem) { _removeChild(elem->getName()); }
92        void _removeChild(const String& name);
93
94        /** Gets an object for iterating over all the children of this object. */
95        virtual ChildIterator getChildIterator(void);
96
97        /** Gets an iterator for just the container children of this object.
98        @remarks
99            Good for cascading updates without having to use RTTI
100        */
101        virtual ChildContainerIterator getChildContainerIterator(void);
102
103                /** Tell the object and its children to recalculate */
104                virtual void _positionsOutOfDate(void);
105
106        /** Overridden from OverlayElement. */
107        virtual void _update(void);
108
109        /** Overridden from OverlayElement. */
110        virtual ushort _notifyZOrder(ushort newZOrder);
111
112        /** Overridden from OverlayElement. */
113        virtual void _notifyViewport();
114
115        /** Overridden from OverlayElement. */
116        virtual void _notifyWorldTransforms(const Matrix4& xform);
117
118        /** Overridden from OverlayElement. */
119            virtual void _notifyParent(OverlayContainer* parent, Overlay* overlay);
120
121        /** Overridden from OverlayElement. */
122        virtual void _updateRenderQueue(RenderQueue* queue);
123
124        /** Overridden from OverlayElement. */
125                inline bool isContainer() const
126                { return true; }
127
128                /** Should this container pass events to their children */
129                virtual inline bool isChildrenProcessEvents() const
130                { return true; }
131
132                /** Should this container pass events to their children */
133                virtual inline void setChildrenProcessEvents(bool val)
134                { mChildrenProcessEvents = val; }
135
136        /** This returns a OverlayElement at position x,y. */
137                virtual OverlayElement* findElementAt(Real x, Real y);          // relative to parent
138
139            void copyFromTemplate(OverlayElement* templateOverlay);
140        virtual OverlayElement* clone(const String& instanceName);
141
142    };
143
144
145        /** @} */
146        /** @} */
147
148}
149
150
151#endif
152
Note: See TracBrowser for help on using the repository browser.