/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2013 Torus Knot Software Ltd Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. ----------------------------------------------------------------------------- */ #ifndef __HardwareUniformBuffer__ #define __HardwareUniformBuffer__ // Precompiler options #include "OgrePrerequisites.h" #include "OgreHardwareBuffer.h" #include "OgreSharedPtr.h" #include "OgreGpuProgramParams.h" #include "OgreAny.h" #include "OgreHeaderPrefix.h" namespace Ogre { class HardwareBufferManagerBase; /** \addtogroup Core * @{ */ /** \addtogroup RenderSystem * @{ */ /** Specialisation of HardwareBuffer for a uniform buffer. */ class _OgreExport HardwareUniformBuffer : public HardwareBuffer { protected: HardwareBufferManagerBase* mMgr; String mName; public: /// Should be called by HardwareBufferManager HardwareUniformBuffer(HardwareBufferManagerBase* mgr, size_t sizeBytes, HardwareBuffer::Usage usage, bool useShadowBuffer = false, const String& name = ""); ~HardwareUniformBuffer(); /// Return the manager of this buffer, if any HardwareBufferManagerBase* getManager() const { return mMgr; } const String& getName() const { return mName; } }; /** Shared pointer implementation used to share uniform buffers. */ class _OgreExport HardwareUniformBufferSharedPtr : public SharedPtr { public: HardwareUniformBufferSharedPtr() : SharedPtr() {} explicit HardwareUniformBufferSharedPtr(HardwareUniformBuffer* buf); }; } #include "OgreHeaderSuffix.h" #endif