| 1 | /* |
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| 2 | ----------------------------------------------------------------------------- |
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| 3 | This source file is part of OGRE |
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| 4 | (Object-oriented Graphics Rendering Engine) |
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| 5 | For the latest info, see http://www.ogre3d.org/ |
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| 6 | |
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| 7 | Copyright (c) 2000-2006 Torus Knot Software Ltd |
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| 8 | Also see acknowledgements in Readme.html |
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| 9 | |
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| 10 | This program is free software; you can redistribute it and/or modify it under |
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| 11 | the terms of the GNU Lesser General Public License as published by the Free Software |
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| 12 | Foundation; either version 2 of the License, or (at your option) any later |
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| 13 | version. |
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| 14 | |
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| 15 | This program is distributed in the hope that it will be useful, but WITHOUT |
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| 16 | ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS |
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| 17 | FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. |
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| 18 | |
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| 19 | You should have received a copy of the GNU Lesser General Public License along with |
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| 20 | this program; if not, write to the Free Software Foundation, Inc., 59 Temple |
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| 21 | Place - Suite 330, Boston, MA 02111-1307, USA, or go to |
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| 22 | http://www.gnu.org/copyleft/lesser.txt. |
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| 23 | |
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| 24 | You may alternatively use this source under the terms of a specific version of |
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| 25 | the OGRE Unrestricted License provided you have obtained such a license from |
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| 26 | Torus Knot Software Ltd. |
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| 27 | ----------------------------------------------------------------------------- |
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| 28 | */ |
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| 29 | #ifndef __CompositorChain_H__ |
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| 30 | #define __CompositorChain_H__ |
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| 31 | |
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| 32 | #include "OgrePrerequisites.h" |
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| 33 | #include "OgreRenderTargetListener.h" |
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| 34 | #include "OgreRenderQueueListener.h" |
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| 35 | #include "OgreCompositorInstance.h" |
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| 36 | #include "OgreCompositor.h" |
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| 37 | namespace Ogre { |
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| 38 | |
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| 39 | /** Chain of compositor effects applying to one viewport. |
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| 40 | */ |
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| 41 | class _OgreExport CompositorChain: public RenderTargetListener |
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| 42 | { |
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| 43 | public: |
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| 44 | CompositorChain(Viewport *vp); |
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| 45 | /** Another gcc warning here, which is no problem because RenderTargetListener is never used |
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| 46 | to delete an object. |
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| 47 | warning: `class Ogre::CompositorChain' has virtual functions but non-virtual destructor |
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| 48 | */ |
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| 49 | virtual ~CompositorChain(); |
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| 50 | |
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| 51 | /// Data types |
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| 52 | typedef std::vector<CompositorInstance*> Instances; |
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| 53 | typedef VectorIterator<Instances> InstanceIterator; |
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| 54 | |
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| 55 | /// Identifier for "last" compositor in chain |
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| 56 | static const size_t LAST = (size_t)-1; |
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| 57 | /// Identifier for best technique |
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| 58 | static const size_t BEST = 0; |
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| 59 | |
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| 60 | /** Apply a compositor. Initially, the filter is enabled. |
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| 61 | @param filter Filter to apply |
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| 62 | @param addPosition Position in filter chain to insert this filter at; defaults to the end (last applied filter) |
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| 63 | @param technique Technique to use; CompositorChain::BEST (default) chooses to the best one |
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| 64 | available (first technique supported) |
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| 65 | */ |
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| 66 | CompositorInstance* addCompositor(CompositorPtr filter, size_t addPosition=LAST, size_t technique=BEST); |
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| 67 | |
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| 68 | /** Remove a compositor. |
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| 69 | @param position Position in filter chain of filter to remove; defaults to the end (last applied filter) |
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| 70 | */ |
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| 71 | void removeCompositor(size_t position=LAST); |
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| 72 | |
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| 73 | /** Get the number of compositors. |
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| 74 | */ |
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| 75 | size_t getNumCompositors(); |
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| 76 | |
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| 77 | /** Remove all compositors. |
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| 78 | */ |
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| 79 | void removeAllCompositors(); |
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| 80 | |
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| 81 | /** Get compositor instance by position. |
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| 82 | */ |
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| 83 | CompositorInstance *getCompositor(size_t index); |
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| 84 | |
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| 85 | /** Get the original scene compositor instance for this chain (internal use). |
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| 86 | */ |
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| 87 | CompositorInstance* _getOriginalSceneCompositor(void) { return mOriginalScene; } |
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| 88 | |
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| 89 | /** Get an iterator over the compositor instances. The first compositor in this list is applied first, the last one is applied last. |
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| 90 | */ |
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| 91 | InstanceIterator getCompositors(); |
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| 92 | |
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| 93 | /** Enable or disable a compositor, by position. Disabling a compositor stops it from rendering |
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| 94 | but does not free any resources. This can be more efficient than using removeCompositor and |
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| 95 | addCompositor in cases the filter is switched on and off a lot. |
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| 96 | @param position Position in filter chain of filter |
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| 97 | */ |
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| 98 | void setCompositorEnabled(size_t position, bool state); |
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| 99 | |
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| 100 | /** @see RenderTargetListener::preRenderTargetUpdate */ |
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| 101 | virtual void preRenderTargetUpdate(const RenderTargetEvent& evt); |
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| 102 | /** @see RenderTargetListener::preViewportUpdate */ |
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| 103 | virtual void preViewportUpdate(const RenderTargetViewportEvent& evt); |
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| 104 | /** @see RenderTargetListener::postViewportUpdate */ |
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| 105 | virtual void postViewportUpdate(const RenderTargetViewportEvent& evt); |
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| 106 | /** @see RenderTargetListener::viewportRemoved */ |
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| 107 | virtual void viewportRemoved(const RenderTargetViewportEvent& evt); |
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| 108 | |
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| 109 | /** Mark state as dirty, and to be recompiled next frame. |
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| 110 | */ |
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| 111 | void _markDirty(); |
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| 112 | |
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| 113 | /** Get viewport that is the target of this chain |
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| 114 | */ |
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| 115 | Viewport *getViewport(); |
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| 116 | |
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| 117 | /** Remove a compositor by pointer. This is internally used by CompositionTechnique to |
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| 118 | "weak" remove any instanced of a deleted technique. |
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| 119 | */ |
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| 120 | void _removeInstance(CompositorInstance *i); |
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| 121 | |
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| 122 | /** Internal method for registering a queued operation for deletion later **/ |
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| 123 | void _queuedOperation(CompositorInstance::RenderSystemOperation* op); |
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| 124 | |
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| 125 | /** Compile this Composition chain into a series of RenderTarget operations. |
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| 126 | */ |
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| 127 | void _compile(); |
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| 128 | protected: |
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| 129 | /// Viewport affected by this CompositorChain |
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| 130 | Viewport *mViewport; |
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| 131 | |
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| 132 | /** Plainly renders the scene; implicit first compositor in the chain. |
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| 133 | */ |
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| 134 | CompositorInstance *mOriginalScene; |
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| 135 | |
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| 136 | /// Postfilter instances in this chain |
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| 137 | Instances mInstances; |
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| 138 | |
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| 139 | /// State needs recompile |
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| 140 | bool mDirty; |
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| 141 | /// Any compositors enabled? |
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| 142 | bool mAnyCompositorsEnabled; |
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| 143 | |
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| 144 | /// Compiled state (updated with _compile) |
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| 145 | CompositorInstance::CompiledState mCompiledState; |
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| 146 | CompositorInstance::TargetOperation mOutputOperation; |
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| 147 | /// Render System operations queued by last compile, these are created by this |
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| 148 | /// instance thus managed and deleted by it. The list is cleared with |
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| 149 | /// clearCompilationState() |
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| 150 | typedef std::vector<CompositorInstance::RenderSystemOperation*> RenderSystemOperations; |
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| 151 | RenderSystemOperations mRenderSystemOperations; |
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| 152 | |
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| 153 | |
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| 154 | /** Clear compiled state */ |
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| 155 | void clearCompiledState(); |
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| 156 | |
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| 157 | /** Prepare a viewport, the camera and the scene for a rendering operation |
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| 158 | */ |
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| 159 | void preTargetOperation(CompositorInstance::TargetOperation &op, Viewport *vp, Camera *cam); |
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| 160 | |
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| 161 | /** Restore a viewport, the camera and the scene after a rendering operation |
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| 162 | */ |
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| 163 | void postTargetOperation(CompositorInstance::TargetOperation &op, Viewport *vp, Camera *cam); |
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| 164 | |
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| 165 | /// destroy internal resources |
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| 166 | void destroyResources(void); |
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| 167 | |
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| 168 | /** Render queue listener used to set up rendering events. */ |
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| 169 | class _OgreExport RQListener: public RenderQueueListener |
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| 170 | { |
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| 171 | public: |
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| 172 | /** @copydoc RenderQueueListener::renderQueueStarted |
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| 173 | */ |
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| 174 | virtual void renderQueueStarted(uint8 id, const String& invocation, bool& skipThisQueue); |
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| 175 | /** @copydoc RenderQueueListener::renderQueueEnded |
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| 176 | */ |
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| 177 | virtual void renderQueueEnded(uint8 id, const String& invocation, bool& repeatThisQueue); |
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| 178 | |
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| 179 | /** Set current operation and target */ |
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| 180 | void setOperation(CompositorInstance::TargetOperation *op,SceneManager *sm,RenderSystem *rs); |
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| 181 | |
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| 182 | /** Notify current destination viewport */ |
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| 183 | void notifyViewport(Viewport* vp) { mViewport = vp; } |
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| 184 | |
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| 185 | /** Flush remaining render system operations */ |
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| 186 | void flushUpTo(uint8 id); |
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| 187 | private: |
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| 188 | CompositorInstance::TargetOperation *mOperation; |
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| 189 | SceneManager *mSceneManager; |
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| 190 | RenderSystem *mRenderSystem; |
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| 191 | Viewport* mViewport; |
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| 192 | CompositorInstance::RenderSystemOpPairs::iterator currentOp, lastOp; |
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| 193 | }; |
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| 194 | RQListener mOurListener; |
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| 195 | /// Old viewport settings |
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| 196 | unsigned int mOldClearEveryFrameBuffers; |
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| 197 | /// Store old scene visibility mask |
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| 198 | uint32 mOldVisibilityMask; |
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| 199 | /// Store old find visible objects |
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| 200 | bool mOldFindVisibleObjects; |
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| 201 | /// Store old camera LOD bias |
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| 202 | float mOldLodBias; |
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| 203 | /// Store old viewport material scheme |
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| 204 | String mOldMaterialScheme; |
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| 205 | /// Store old shadows enabled flag |
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| 206 | bool mOldShadowsEnabled; |
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| 207 | |
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| 208 | }; |
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| 209 | } |
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| 210 | |
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| 211 | #endif |
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