#include "rc1.0_final.h" #include "nvparse_errors.h" #include "nvparse_externs.h" #include void FinalRgbFunctionStruct::ZeroOut() { RegisterEnum zero; zero.word = RCP_ZERO; a.Init(zero, GL_UNSIGNED_IDENTITY_NV); b.Init(zero, GL_UNSIGNED_IDENTITY_NV); c.Init(zero, GL_UNSIGNED_IDENTITY_NV); d.Init(zero, GL_UNSIGNED_IDENTITY_NV); } void FinalAlphaFunctionStruct::ZeroOut() { RegisterEnum zero; zero.word = RCP_ZERO; g.Init(zero, GL_UNSIGNED_IDENTITY_NV); } void FinalProductStruct::ZeroOut() { RegisterEnum zero; zero.word = RCP_ZERO; e.Init(zero, GL_UNSIGNED_IDENTITY_NV); f.Init(zero, GL_UNSIGNED_IDENTITY_NV); } void FinalCombinerStruct::Validate() { if (hasProduct && (GL_E_TIMES_F_NV == product.e.reg.bits.name || GL_SPARE0_PLUS_SECONDARY_COLOR_NV == product.e.reg.bits.name || GL_DISCARD_NV == product.e.reg.bits.name || GL_E_TIMES_F_NV == product.f.reg.bits.name || GL_SPARE0_PLUS_SECONDARY_COLOR_NV == product.f.reg.bits.name || GL_DISCARD_NV == product.f.reg.bits.name)) errors.set("invalid input register for final_product"); if (hasProduct && (RCP_BLUE == product.e.reg.bits.channel || RCP_BLUE == product.f.reg.bits.channel)) errors.set("blue register used in final_product"); if (GL_E_TIMES_F_NV == alpha.g.reg.bits.name || GL_SPARE0_PLUS_SECONDARY_COLOR_NV == alpha.g.reg.bits.name || GL_DISCARD_NV == alpha.g.reg.bits.name) errors.set("invalid input register for final alpha"); if (RCP_RGB == alpha.g.reg.bits.channel) errors.set("rgb register used in final alpha"); if (GL_SPARE0_PLUS_SECONDARY_COLOR_NV == rgb.a.reg.bits.name && GL_SPARE0_PLUS_SECONDARY_COLOR_NV != rgb.b.reg.bits.name && GL_ZERO == rgb.c.reg.bits.name && GL_UNSIGNED_IDENTITY_NV == rgb.c.map) { MappedRegisterStruct temp; temp = rgb.a; rgb.a = rgb.b; rgb.b = temp; } if (GL_SPARE0_PLUS_SECONDARY_COLOR_NV == rgb.a.reg.bits.name && GL_ZERO == rgb.b.reg.bits.name && GL_UNSIGNED_INVERT_NV == rgb.b.map && GL_ZERO == rgb.c.reg.bits.name && GL_UNSIGNED_IDENTITY_NV == rgb.c.map && GL_SPARE0_PLUS_SECONDARY_COLOR_NV != rgb.d.reg.bits.name) { MappedRegisterStruct temp; temp = rgb.a; rgb.a = rgb.d; rgb.d = temp; } if (GL_SPARE0_PLUS_SECONDARY_COLOR_NV == rgb.a.reg.bits.name || GL_DISCARD_NV == rgb.a.reg.bits.name || GL_DISCARD_NV == rgb.b.reg.bits.name || GL_DISCARD_NV == rgb.c.reg.bits.name || GL_DISCARD_NV == rgb.d.reg.bits.name) errors.set("invalid input register for final rgb"); if (RCP_BLUE == rgb.a.reg.bits.channel || RCP_BLUE == rgb.b.reg.bits.channel || RCP_BLUE == rgb.c.reg.bits.channel || RCP_BLUE == rgb.d.reg.bits.channel) errors.set("blue register used in final rgb"); if ((GL_E_TIMES_F_NV == rgb.a.reg.bits.name || GL_E_TIMES_F_NV == rgb.b.reg.bits.name || GL_E_TIMES_F_NV == rgb.c.reg.bits.name || GL_E_TIMES_F_NV == rgb.d.reg.bits.name) && !hasProduct) errors.set("final_product used but not set"); if (RCP_NONE == rgb.a.reg.bits.channel) rgb.a.reg.bits.channel = RCP_RGB; if (RCP_NONE == rgb.b.reg.bits.channel) rgb.b.reg.bits.channel = RCP_RGB; if (RCP_NONE == rgb.c.reg.bits.channel) rgb.c.reg.bits.channel = RCP_RGB; if (RCP_NONE == rgb.d.reg.bits.channel) rgb.d.reg.bits.channel = RCP_RGB; if (RCP_NONE == product.e.reg.bits.channel) product.e.reg.bits.channel = RCP_RGB; if (RCP_NONE == product.f.reg.bits.channel) product.f.reg.bits.channel = RCP_RGB; if (RCP_NONE == alpha.g.reg.bits.channel) alpha.g.reg.bits.channel = RCP_ALPHA; } void FinalCombinerStruct::Invoke() { if(clamp) glCombinerParameteriNV(GL_COLOR_SUM_CLAMP_NV, GL_TRUE); else glCombinerParameteriNV(GL_COLOR_SUM_CLAMP_NV, GL_FALSE); glFinalCombinerInputNV( GL_VARIABLE_A_NV, rgb.a.reg.bits.name, rgb.a.map, MAP_CHANNEL(rgb.a.reg.bits.channel)); glFinalCombinerInputNV( GL_VARIABLE_B_NV, rgb.b.reg.bits.name, rgb.b.map, MAP_CHANNEL(rgb.b.reg.bits.channel)); glFinalCombinerInputNV( GL_VARIABLE_C_NV, rgb.c.reg.bits.name, rgb.c.map, MAP_CHANNEL(rgb.c.reg.bits.channel)); glFinalCombinerInputNV( GL_VARIABLE_D_NV, rgb.d.reg.bits.name, rgb.d.map, MAP_CHANNEL(rgb.d.reg.bits.channel)); glFinalCombinerInputNV( GL_VARIABLE_E_NV, product.e.reg.bits.name, product.e.map, MAP_CHANNEL(product.e.reg.bits.channel)); glFinalCombinerInputNV( GL_VARIABLE_F_NV, product.f.reg.bits.name, product.f.map, MAP_CHANNEL(product.f.reg.bits.channel)); glFinalCombinerInputNV( GL_VARIABLE_G_NV, alpha.g.reg.bits.name, alpha.g.map, MAP_CHANNEL(alpha.g.reg.bits.channel)); }