/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ #include "OgreLogManager.h" #include "OgreGLSLExtSupport.h" #include "OgreGLSupport.h" namespace Ogre { //----------------------------------------------------------------------------- void checkForGLSLError(const String& ogreMethod, const String& errorTextPrefix, const GLhandleARB obj, const bool forceInfoLog, const bool forceException) { GLenum glErr; bool errorsFound = false; String msg = errorTextPrefix; // get all the GL errors glErr = glGetError(); while (glErr != GL_NO_ERROR) { msg += "\n" + String((char*)gluErrorString(glErr)); glErr = glGetError(); errorsFound = true; } // if errors were found then put them in the Log and raise and exception if (errorsFound || forceInfoLog) { // if shader or program object then get the log message and send to the log manager msg += logObjectInfo( msg, obj ); if (forceException) { OGRE_EXCEPT(Exception::ERR_INTERNAL_ERROR, msg, ogreMethod); } } } //----------------------------------------------------------------------------- String logObjectInfo(const String& msg, const GLhandleARB obj) { String logMessage = msg; if (obj > 0) { GLint infologLength = 0; glGetObjectParameterivARB(obj, GL_OBJECT_INFO_LOG_LENGTH_ARB, &infologLength); if (infologLength > 0) { GLint charsWritten = 0; GLcharARB * infoLog = new GLcharARB[infologLength]; glGetInfoLogARB(obj, infologLength, &charsWritten, infoLog); logMessage += String(infoLog); LogManager::getSingleton().logMessage(logMessage); delete [] infoLog; } } return logMessage; } } // namespace Ogre