/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ #ifndef __Win32RT_H__ #define __Win32RT_H__ #include "OgreWin32Prerequisites.h" #include "OgreWin32Context.h" #include "OgreGLPBuffer.h" namespace Ogre { class _OgrePrivate Win32PBuffer : public GLPBuffer { public: Win32PBuffer(PixelComponentType format, size_t width, size_t height); ~Win32PBuffer(); virtual GLContext *getContext() { return mContext; } protected: void createPBuffer(); void destroyPBuffer(); HDC mHDC; HGLRC mGlrc; HPBUFFERARB mPBuffer; Win32Context *mContext; }; } #endif