/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ #ifndef __SDLWindow_H__ #define __SDLWindow_H__ #include "OgreSDLPrerequisites.h" #include "OgreRenderWindow.h" namespace Ogre { class _OgrePrivate SDLWindow : public RenderWindow { private: SDL_Surface* mScreen; bool mActive; bool mClosed; // Process pending events void processEvents(void); int (*glXGetVideoSyncSGI) (unsigned int *); int (*glXWaitVideoSyncSGI) (int, int, unsigned int *); public: SDLWindow(); ~SDLWindow(); void create(const String& name, unsigned int width, unsigned int height, bool fullScreen, const NameValuePairList *miscParams); /** Overridden - see RenderWindow */ void destroy(void); /** Overridden - see RenderWindow */ bool isActive(void) const; /** Overridden - see RenderWindow */ bool isClosed(void) const; /** Overridden - see RenderWindow */ void reposition(int left, int top); /** Overridden - see RenderWindow */ void resize(unsigned int width, unsigned int height); /** Overridden - see RenderWindow */ void swapBuffers(bool waitForVSync); /** Overridden - see RenderTarget. */ void writeContentsToFile(const String& filename); /** Overridden - see RenderTarget. */ void getCustomAttribute( const String& name, void* pData ) { // NOOP } bool requiresTextureFlipping() const { return false; } bool isFullScreen(void) const { return ( mScreen->flags & SDL_FULLSCREEN ) == SDL_FULLSCREEN; } }; } #endif