/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ #ifndef __GLGpuProgram_H__ #define __GLGpuProgram_H__ #include "OgreGLPrerequisites.h" #include "OgreGpuProgram.h" #include "OgreHardwareVertexBuffer.h" namespace Ogre { /** Generalised low-level GL program, can be applied to multiple types (eg ARB and NV) */ class _OgrePrivate GLGpuProgram : public GpuProgram { public: GLGpuProgram(ResourceManager* creator, const String& name, ResourceHandle handle, const String& group, bool isManual = false, ManualResourceLoader* loader = 0); virtual ~GLGpuProgram(); /// Execute the binding functions for this program virtual void bindProgram(void) {} /// Execute the binding functions for this program virtual void unbindProgram(void) {} /// Execute the param binding functions for this program virtual void bindProgramParameters(GpuProgramParametersSharedPtr params) {} /// Bind just the pass iteration parameters virtual void bindProgramPassIterationParameters(GpuProgramParametersSharedPtr params) {} /// Get the assigned GL program id const GLuint getProgramID(void) const { return mProgramID; } /** Get the attribute index for a given semantic. @remarks This can be used to identify the attribute index to bind non-builtin attributes like tangent and binormal. */ virtual GLuint getAttributeIndex(VertexElementSemantic semantic); /** Test whether attribute index for a given semantic is valid. */ virtual bool isAttributeValid(VertexElementSemantic semantic); protected: /** Overridden from GpuProgram, do nothing */ void loadFromSource(void) {} /// @copydoc Resource::unloadImpl void unloadImpl(void) {} GLuint mProgramID; GLenum mProgramType; }; /** Specialisation of the GL low-level program for ARB programs. */ class _OgrePrivate GLArbGpuProgram : public GLGpuProgram { public: GLArbGpuProgram(ResourceManager* creator, const String& name, ResourceHandle handle, const String& group, bool isManual = false, ManualResourceLoader* loader = 0); virtual ~GLArbGpuProgram(); /// @copydoc GpuProgram::setType void setType(GpuProgramType t); /// Execute the binding functions for this program void bindProgram(void); /// Execute the unbinding functions for this program void unbindProgram(void); /// Execute the param binding functions for this program void bindProgramParameters(GpuProgramParametersSharedPtr params); /// Bind just the pass iteration parameters void bindProgramPassIterationParameters(GpuProgramParametersSharedPtr params); /// Get the GL type for the program const GLuint getProgramType(void) const { return mProgramType; } protected: void loadFromSource(void); /// @copydoc Resource::unloadImpl void unloadImpl(void); }; }; // namespace Ogre #endif // __GLGpuProgram_H__