/* ----------------------------------------------------------------------------- This source file is part of OGRE (Object-oriented Graphics Rendering Engine) For the latest info, see http://www.ogre3d.org/ Copyright (c) 2000-2006 Torus Knot Software Ltd Also see acknowledgements in Readme.html This program is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA, or go to http://www.gnu.org/copyleft/lesser.txt. You may alternatively use this source under the terms of a specific version of the OGRE Unrestricted License provided you have obtained such a license from Torus Knot Software Ltd. ----------------------------------------------------------------------------- */ #include "OgreD3D9GpuProgramManager.h" #include "OgreD3D9GpuProgram.h" #include "OgreException.h" namespace Ogre { //----------------------------------------------------------------------------- D3D9GpuProgramManager::D3D9GpuProgramManager(LPDIRECT3DDEVICE9 device) :GpuProgramManager(), mpDevice(device) { // Superclass sets up members // Register with resource group manager ResourceGroupManager::getSingleton()._registerResourceManager(mResourceType, this); } //----------------------------------------------------------------------------- D3D9GpuProgramManager::~D3D9GpuProgramManager() { // Unregister with resource group manager ResourceGroupManager::getSingleton()._unregisterResourceManager(mResourceType); } //----------------------------------------------------------------------------- Resource* D3D9GpuProgramManager::createImpl(const String& name, ResourceHandle handle, const String& group, bool isManual, ManualResourceLoader* loader, const NameValuePairList* params) { NameValuePairList::const_iterator paramIt; if (!params || (paramIt = params->find("type")) == params->end()) { OGRE_EXCEPT(Exception::ERR_INVALIDPARAMS, "You must supply a 'type' parameter", "D3D9GpuProgramManager::createImpl"); } if (paramIt->second == "vertex_program") { return new D3D9GpuVertexProgram(this, name, handle, group, isManual, loader, mpDevice); } else { return new D3D9GpuFragmentProgram(this, name, handle, group, isManual, loader, mpDevice); } } //----------------------------------------------------------------------------- Resource* D3D9GpuProgramManager::createImpl(const String& name, ResourceHandle handle, const String& group, bool isManual, ManualResourceLoader* loader, GpuProgramType gptype, const String& syntaxCode) { if (gptype == GPT_VERTEX_PROGRAM) { return new D3D9GpuVertexProgram(this, name, handle, group, isManual, loader, mpDevice); } else { return new D3D9GpuFragmentProgram(this, name, handle, group, isManual, loader, mpDevice); } } }